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Audio: Don't need this?
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@ -333,9 +333,6 @@ void Audio::playGroupAudio(int group, int peer, const int16_t* data,
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QMutexLocker lock(audioOutLock);
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QMutexLocker lock(audioOutLock);
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if (!alOutDev)
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return;
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ToxGroupCall& call = Core::groupCalls[group];
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ToxGroupCall& call = Core::groupCalls[group];
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if (!call.active || call.muteVol)
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if (!call.active || call.muteVol)
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@ -363,9 +360,6 @@ void Audio::playAudioBuffer(ALuint alSource, const int16_t *data, int samples, u
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QMutexLocker lock(audioOutLock);
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QMutexLocker lock(audioOutLock);
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if (!alOutDev)
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return;
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ALuint bufid;
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ALuint bufid;
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ALint processed = 0, queued = 16;
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ALint processed = 0, queued = 16;
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alGetSourcei(alSource, AL_BUFFERS_PROCESSED, &processed);
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alGetSourcei(alSource, AL_BUFFERS_PROCESSED, &processed);
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