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Merge pull request #5696

jenli669 (1):
      fix(audio): correctly loop incoming call sound
This commit is contained in:
sudden6 2019-06-14 22:07:05 +02:00
commit 655ea4faf3
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@ -949,11 +949,11 @@ void Widget::playNotificationSound(IAudioSink::Sound sound, bool loop)
connect(audioNotification.get(), &IAudioSink::finishedPlaying, this, connect(audioNotification.get(), &IAudioSink::finishedPlaying, this,
&Widget::cleanupNotificationSound); &Widget::cleanupNotificationSound);
audioNotification->playMono16Sound(sound);
if (loop) { if (loop) {
audioNotification->startLoop(); audioNotification->startLoop();
} }
audioNotification->playMono16Sound(sound);
} }
void Widget::cleanupNotificationSound() void Widget::cleanupNotificationSound()