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mirror of https://github.com/qTox/qTox.git synced 2024-03-22 14:00:36 +08:00
This commit is contained in:
Tux3 / Mlkj / !Lev.uXFMLA 2014-07-04 16:41:29 +02:00
parent 0a41c0d712
commit 365b5f6d59
4 changed files with 19 additions and 25 deletions

2
core.h
View File

@ -273,7 +273,7 @@ private:
private: private:
Tox* tox; Tox* tox;
ToxAv* toxav; ToxAv* toxav;
QTimer *toxTimer, *saveTimer, *fileTimer, *bootstrapTimer; QTimer *toxTimer, *fileTimer, *bootstrapTimer; //, *saveTimer;
Camera* camera; Camera* camera;
QList<DhtServer> dhtServerList; QList<DhtServer> dhtServerList;
int dhtServerId; int dhtServerId;

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@ -68,7 +68,7 @@ void FriendWidget::contextMenuEvent(QContextMenuEvent * event)
{ {
QPoint pos = event->globalPos(); QPoint pos = event->globalPos();
QMenu menu; QMenu menu;
menu.addAction(tr("Copy friend ID","Menu to copy the Tox ID of that friend")); QAction* copyId = menu.addAction(tr("Copy friend ID","Menu to copy the Tox ID of that friend"));
QMenu* inviteMenu = menu.addMenu(tr("Invite in group","Menu to invite a friend in a groupchat")); QMenu* inviteMenu = menu.addMenu(tr("Invite in group","Menu to invite a friend in a groupchat"));
QMap<QAction*, Group*> groupActions; QMap<QAction*, Group*> groupActions;
for (Group* group : GroupList::groupList) for (Group* group : GroupList::groupList)
@ -79,17 +79,17 @@ void FriendWidget::contextMenuEvent(QContextMenuEvent * event)
if (groupActions.isEmpty()) if (groupActions.isEmpty())
inviteMenu->setEnabled(false); inviteMenu->setEnabled(false);
menu.addSeparator(); menu.addSeparator();
menu.addAction(tr("Remove friend", "Menu to remove the friend from our friendlist")); QAction* removeFriendAction = menu.addAction(tr("Remove friend", "Menu to remove the friend from our friendlist"));
QAction* selectedItem = menu.exec(pos); QAction* selectedItem = menu.exec(pos);
if (selectedItem) if (selectedItem)
{ {
if (selectedItem->text() == "Copy friend ID") if (selectedItem == copyId)
{ {
emit copyFriendIdToClipboard(friendId); emit copyFriendIdToClipboard(friendId);
return; return;
} }
else if (selectedItem->text() == "Remove friend") else if (selectedItem == removeFriendAction)
{ {
hide(); hide();
emit removeFriend(friendId); emit removeFriend(friendId);

View File

@ -70,18 +70,15 @@ void GroupWidget::contextMenuEvent(QContextMenuEvent * event)
{ {
QPoint pos = event->globalPos(); QPoint pos = event->globalPos();
QMenu menu; QMenu menu;
menu.addAction(tr("Quit group","Menu to quit a groupchat")); QAction* quitGroup = menu.addAction(tr("Quit group","Menu to quit a groupchat"));
QAction* selectedItem = menu.exec(pos); QAction* selectedItem = menu.exec(pos);
if (selectedItem) if (selectedItem == quitGroup)
{
if (selectedItem->text() == "Quit group")
{ {
hide(); hide();
emit removeGroup(groupId); emit removeGroup(groupId);
return; return;
} }
}
} }
void GroupWidget::mousePressEvent(QMouseEvent *event) void GroupWidget::mousePressEvent(QMouseEvent *event)

View File

@ -1146,19 +1146,16 @@ void Widget::minimizeBtnClicked()
void Widget::onStatusImgClicked() void Widget::onStatusImgClicked()
{ {
QMenu menu; QMenu menu;
menu.addAction(tr("Online","Button to set your status to 'Online'")); QAction* online = menu.addAction(tr("Online","Button to set your status to 'Online'"));
menu.addAction(tr("Away","Button to set your status to 'Away'")); QAction* away = menu.addAction(tr("Away","Button to set your status to 'Away'"));
menu.addAction(tr("Busy","Button to set your status to 'Busy'")); QAction* busy = menu.addAction(tr("Busy","Button to set your status to 'Busy'"));
QPoint pos = QCursor::pos(); QPoint pos = QCursor::pos();
QAction* selectedItem = menu.exec(pos); QAction* selectedItem = menu.exec(pos);
if (selectedItem) if (selectedItem == online)
{
if (selectedItem->text() == "Online")
core->setStatus(Status::Online); core->setStatus(Status::Online);
else if (selectedItem->text() == "Away") else if (selectedItem == away)
core->setStatus(Status::Away); core->setStatus(Status::Away);
else if (selectedItem->text() == "Busy") else if (selectedItem == busy)
core->setStatus(Status::Busy); core->setStatus(Status::Busy);
}
} }