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chore(CI): Set a very long timeout for core_online_test
CI has very flaky network causing everything to take way longer than expected. None of the tests are actually checking that something happens quickly, so just set a stupidly long timeout to avoid flakiness.
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@ -54,9 +54,8 @@ QList<DhtServer> MockNodeListGenerator::getBootstrapnodes() const {
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}
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namespace {
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const int bootstrap_timeout = 120000; // timeout for bootstrapping
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const int local_timeout = 500; // timeout for operations happening offline
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const int connected_message_timeout = 15000; // timeout for alice and bob messaging
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const int very_long_timeout = 10 * 60 * 1000;
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const int connected_message_wait = 15000; // timeout for alice and bob messaging
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}
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class TestCoreOnline : public QObject
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@ -104,7 +103,7 @@ void TestCoreOnline::init()
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bob->start();
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// Wait for both instances coming online
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceOnline.count() >= 1 && spyBobOnline.count() >= 1, bootstrap_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceOnline.count() >= 1 && spyBobOnline.count() >= 1, very_long_timeout);
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// Make a friend request from alice to bob
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const QLatin1String friendMsg{"Test Invite Message"};
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@ -114,7 +113,7 @@ void TestCoreOnline::init()
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alice->requestFriendship(bob->getSelfId(), friendMsg);
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// Wait for friend message to be received
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QTRY_VERIFY_WITH_TIMEOUT(spyBobFriendMsg.count() == 1 && spyAliceFriendMsg.count() == 1, bootstrap_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(spyBobFriendMsg.count() == 1 && spyAliceFriendMsg.count() == 1, very_long_timeout);
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// Check for expected signal content
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QVERIFY(qvariant_cast<ToxPk>(spyBobFriendMsg[0][0]) == alice->getSelfPublicKey());
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@ -130,7 +129,7 @@ void TestCoreOnline::init()
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QSignalSpy spyAliceFriendOnline(alice.get(), &Core::friendStatusChanged);
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QSignalSpy spyBobFriendOnline(bob.get(), &Core::friendStatusChanged);
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceFriendOnline.count() >= 1 && spyBobFriendOnline.count() >= 1, bootstrap_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceFriendOnline.count() >= 1 && spyBobFriendOnline.count() >= 1, very_long_timeout);
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// Check for expected signal content
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QVERIFY(spyAliceFriendOnline[0][0].toInt() == static_cast<int>(Status::Status::Online));
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@ -154,20 +153,20 @@ void TestCoreOnline::change_name()
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alice->setUsername(aliceName);
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 1, local_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 1, very_long_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceUsernameChanged.count() == 1 &&
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aliceUsernameChanged[0][0].toString() == aliceName,
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local_timeout);
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very_long_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(bobUsernameChangeReceived.count() == 1 &&
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bobUsernameChangeReceived[0][1].toString() == aliceName, connected_message_timeout);
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bobUsernameChangeReceived[0][1].toString() == aliceName, very_long_timeout);
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// Setting the username again to the same value shoud NOT trigger any signals
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alice->setUsername(aliceName);
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// Need to sleep here, because we're testing that these don't increase based on
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// Alice re-setting her username, so QTRY_VERIFY_WITH_TIMEOUT would return immediately.
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QTest::qSleep(connected_message_timeout);
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QTest::qSleep(connected_message_wait);
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QVERIFY(aliceSaveRequest.count() == 1);
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QVERIFY(aliceUsernameChanged.count() == 1);
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QVERIFY(bobUsernameChangeReceived.count() == 1);
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@ -184,20 +183,20 @@ void TestCoreOnline::change_status_message()
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alice->setStatusMessage(aliceStatusMsg);
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 1, local_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 1, very_long_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceStatusMsgChanged.count() == 1 &&
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aliceStatusMsgChanged[0][0].toString() == aliceStatusMsg,
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local_timeout);
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very_long_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(bobStatusMsgChangeReceived.count() == 1 &&
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bobStatusMsgChangeReceived[0][1].toString() == aliceStatusMsg, connected_message_timeout);
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bobStatusMsgChangeReceived[0][1].toString() == aliceStatusMsg, very_long_timeout);
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// Setting the status message again to the same value shoud NOT trigger any signals
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alice->setStatusMessage(aliceStatusMsg);
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// Need to sleep here, because we're testing that these don't increase based on
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// Alice re-setting her status message, so QTRY_VERIFY_WITH_TIMEOUT would return immediately.
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QTest::qSleep(connected_message_timeout);
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QTest::qSleep(connected_message_wait);
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QVERIFY(aliceSaveRequest.count() == 1);
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QVERIFY(aliceStatusMsgChanged.count() == 1);
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QVERIFY(bobStatusMsgChangeReceived.count() == 1);
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@ -211,27 +210,27 @@ void TestCoreOnline::change_status()
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alice->setStatus(Status::Status::Away);
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 1, local_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 1, very_long_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceStatusChanged.count() == 1 &&
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qvariant_cast<Status::Status>(aliceStatusChanged[0][0]) == Status::Status::Away,
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local_timeout);
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very_long_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(bobStatusChangeReceived.count() == 1 &&
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qvariant_cast<Status::Status>(bobStatusChangeReceived[0][1]) == Status::Status::Away,
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connected_message_timeout);
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very_long_timeout);
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// Setting the status message again to the same value again triggers all signals
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alice->setStatus(Status::Status::Away);
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// TODO(sudden6): Emitting these again odd and should probably be changed, lets codify it for now though
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 2, local_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceSaveRequest.count() == 2, very_long_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(aliceStatusChanged.count() == 2 &&
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qvariant_cast<Status::Status>(aliceStatusChanged[1][0]) == Status::Status::Away,
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local_timeout);
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very_long_timeout);
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// Need to sleep here, because we're testing that we don't get a new signal for the re-set but
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// unchanged status, so QTRY_VERIFY_WITH_TIMEOUT would return immediately.
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QTest::qSleep(connected_message_timeout);
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QTest::qSleep(connected_message_wait);
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QVERIFY(bobStatusChangeReceived.count() == 1);
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}
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