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Add audio notifications
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BIN
audio/notification.wav
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BIN
audio/notification.wav
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@ -11,6 +11,7 @@
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#include "widget/form/groupchatform.h"
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#include "widget/form/groupchatform.h"
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#include <QMessageBox>
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#include <QMessageBox>
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#include <QDebug>
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#include <QDebug>
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#include <QSound>
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Widget *Widget::instance{nullptr};
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Widget *Widget::instance{nullptr};
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@ -346,10 +347,16 @@ void Widget::onFriendMessageReceived(int friendId, const QString& message)
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{
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{
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Friend* f2 = FriendList::findFriend(activeFriendWidget->friendId);
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Friend* f2 = FriendList::findFriend(activeFriendWidget->friendId);
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if ((f->friendId != f2->friendId) || isFriendWidgetActive == 0)
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if ((f->friendId != f2->friendId) || isFriendWidgetActive == 0)
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{
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f->hasNewMessages = 1;
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f->hasNewMessages = 1;
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playMessageNotification();
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}
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}
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}
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else
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else
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{
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f->hasNewMessages = 1;
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f->hasNewMessages = 1;
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playMessageNotification();
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}
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updateFriendStatusLights(friendId);
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updateFriendStatusLights(friendId);
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}
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}
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@ -372,6 +379,11 @@ void Widget::updateFriendStatusLights(int friendId)
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f->widget->statusPic.setPixmap(QPixmap("img/status/dot_away_notification.png"));
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f->widget->statusPic.setPixmap(QPixmap("img/status/dot_away_notification.png"));
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}
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}
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void Widget::playMessageNotification()
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{
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QSound::play("audio/notification.wav");
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}
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void Widget::onFriendRequestReceived(const QString& userId, const QString& message)
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void Widget::onFriendRequestReceived(const QString& userId, const QString& message)
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{
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{
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FriendRequestDialog dialog(this, userId, message);
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FriendRequestDialog dialog(this, userId, message);
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@ -84,6 +84,7 @@ private:
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GroupWidget* activeGroupWidget;
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GroupWidget* activeGroupWidget;
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void updateFriendStatusLights(int friendId);
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void updateFriendStatusLights(int friendId);
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int isFriendWidgetActive, isGroupWidgetActive;
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int isFriendWidgetActive, isGroupWidgetActive;
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void playMessageNotification();
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};
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};
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#endif // WIDGET_H
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#endif // WIDGET_H
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