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fix(avform): Took default resolution from middle of list
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@ -299,44 +299,8 @@ void AVForm::updateVideoModes(int curIndex)
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// and the best FPS for that resolution.
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// If we picked the lowest resolution, the quality would be awful
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// but if we picked the largest, FPS would be bad and thus quality bad too.
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int numRes=0;
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QSize lastSize;
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for (int i = 0; i<videoModes.size(); i++)
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{
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if (lastSize != QSize{videoModes[i].width, videoModes[i].height})
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{
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numRes++;
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lastSize = {videoModes[i].width, videoModes[i].height};
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}
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}
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int target = numRes/2;
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numRes=0;
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for (int i=0; i<videoModes.size(); i++)
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{
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if (lastSize != QSize{videoModes[i].width, videoModes[i].height})
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{
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numRes++;
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lastSize = {videoModes[i].width, videoModes[i].height};
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}
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if (numRes==target)
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{
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bodyUI->videoModescomboBox->setCurrentIndex(i);
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break;
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}
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}
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if (videoModes.size())
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{
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bodyUI->videoModescomboBox->setUpdatesEnabled(false);
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bodyUI->videoModescomboBox->setCurrentIndex(-1);
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bodyUI->videoModescomboBox->setUpdatesEnabled(true);
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bodyUI->videoModescomboBox->setCurrentIndex(0);
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}
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else
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{
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// We don't have any video modes, open it with the default mode
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camera.open(devName);
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}
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int mid = videoModes.size() / 2;
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bodyUI->videoModescomboBox->setCurrentIndex(mid);
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}
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void AVForm::onVideoDevChanged(int index)
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@ -352,7 +316,13 @@ void AVForm::onVideoDevChanged(int index)
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bool previouslyBlocked = bodyUI->videoModescomboBox->blockSignals(true);
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updateVideoModes(index);
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bodyUI->videoModescomboBox->blockSignals(previouslyBlocked);
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camera.open(dev);
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int modeIndex = bodyUI->videoModescomboBox->currentIndex();
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VideoMode mode = VideoMode();
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if (0 < modeIndex || modeIndex < videoModes.size())
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mode = videoModes[modeIndex];
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camera.open(dev, mode);
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if (dev == "none")
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Core::getInstance()->getAv()->sendNoVideo();
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}
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