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Text: selection use fuzzy hit
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@ -253,7 +253,7 @@ QSizeF Text::idealSize()
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int Text::cursorFromPos(QPointF scenePos) const
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int Text::cursorFromPos(QPointF scenePos) const
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{
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{
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if(doc)
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if(doc)
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return doc->documentLayout()->hitTest(mapFromScene(scenePos), Qt::ExactHit);
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return doc->documentLayout()->hitTest(mapFromScene(scenePos), Qt::FuzzyHit);
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return -1;
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return -1;
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}
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}
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