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test: Fix signal spy mixup for core_online_test
* Fix statusMessage -> userName mixup in change_status_message * Create named constant for sleep interval waiting for friend's message to arrive * Elaborate on comments around the sleeps a bit more, I was confused by them still * Increase bootstrap timeout to 120s, it expired in CI at 65s
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@ -94,8 +94,9 @@ QList<DhtServer> MockNodeListGenerator::getBootstrapnodes() const {
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}
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namespace {
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const int network_timeout = 60000; // timeout for operations happening online
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const int bootstrap_timeout = 120000; // timeout for bootstrapping
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const int local_timeout = 500; // timeout for operations happening offline
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const int connected_message_timeout = 15000; // timeout for alice and bob messaging
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}
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class TestCoreOnline : public QObject
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@ -134,7 +135,7 @@ void TestCoreOnline::init()
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bob->start();
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// Wait for both instances coming online
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceOnline.count() >= 1 && spyBobOnline.count() >= 1, network_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceOnline.count() >= 1 && spyBobOnline.count() >= 1, bootstrap_timeout);
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// Make a friend request from alice to bob
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const QLatin1String friendMsg{"Test Invite Message"};
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@ -143,8 +144,8 @@ void TestCoreOnline::init()
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QSignalSpy spyAliceFriendMsg(alice.get(), &Core::requestSent);
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alice->requestFriendship(bob->getSelfId(), friendMsg);
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// Wait for both instances coming online
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QTRY_VERIFY_WITH_TIMEOUT(spyBobFriendMsg.count() == 1 && spyAliceFriendMsg.count() == 1, network_timeout);
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// Wait for friend message to be received
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QTRY_VERIFY_WITH_TIMEOUT(spyBobFriendMsg.count() == 1 && spyAliceFriendMsg.count() == 1, bootstrap_timeout);
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// Check for expected signal content
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QVERIFY(qvariant_cast<ToxPk>(spyBobFriendMsg[0][0]) == alice->getSelfPublicKey());
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@ -160,9 +161,7 @@ void TestCoreOnline::init()
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QSignalSpy spyAliceFriendOnline(alice.get(), &Core::friendStatusChanged);
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QSignalSpy spyBobFriendOnline(bob.get(), &Core::friendStatusChanged);
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// FIXME: Check if this is reliable even with CoreExt
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// Wait for both instances being online
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceFriendOnline.count() >= 1 && spyBobFriendOnline.count() >= 1, network_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(spyAliceFriendOnline.count() >= 1 && spyBobFriendOnline.count() >= 1, bootstrap_timeout);
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// Check for expected signal content
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QVERIFY(spyAliceFriendOnline[0][0].toInt() == static_cast<int>(Status::Status::Online));
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@ -192,14 +191,14 @@ void TestCoreOnline::change_name()
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local_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(bobUsernameChangeReceived.count() == 1 &&
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bobUsernameChangeReceived[0][1].toString() == aliceName, network_timeout);
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bobUsernameChangeReceived[0][1].toString() == aliceName, connected_message_timeout);
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// Setting the username again to the same value shoud NOT trigger any signals
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alice->setUsername(aliceName);
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// Need to sleep here, because QTRY_VERIFY_WITH_TIMEOUT would immideatly trigger
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QTest::qSleep(1000);
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// Need to sleep here, because we're testing that these don't increase based on
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// Alice re-setting her username, so QTRY_VERIFY_WITH_TIMEOUT would return immediately.
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QTest::qSleep(connected_message_timeout);
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QVERIFY(aliceSaveRequest.count() == 1);
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QVERIFY(aliceUsernameChanged.count() == 1);
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QVERIFY(bobUsernameChangeReceived.count() == 1);
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@ -211,8 +210,8 @@ void TestCoreOnline::change_status_message()
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const QLatin1String aliceStatusMsg{"Testing a lot"};
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QSignalSpy aliceSaveRequest(alice.get(), &Core::saveRequest);
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QSignalSpy aliceStatusMsgChanged(alice.get(), &Core::usernameSet);
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QSignalSpy bobStatusMsgChangeReceived(bob.get(), &Core::friendUsernameChanged);
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QSignalSpy aliceStatusMsgChanged(alice.get(), &Core::statusMessageSet);
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QSignalSpy bobStatusMsgChangeReceived(bob.get(), &Core::friendStatusMessageChanged);
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alice->setStatusMessage(aliceStatusMsg);
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@ -222,14 +221,14 @@ void TestCoreOnline::change_status_message()
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local_timeout);
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QTRY_VERIFY_WITH_TIMEOUT(bobStatusMsgChangeReceived.count() == 1 &&
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bobStatusMsgChangeReceived[0][1].toString() == aliceStatusMsg, network_timeout);
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bobStatusMsgChangeReceived[0][1].toString() == aliceStatusMsg, connected_message_timeout);
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// Setting the status message again to the same value shoud NOT trigger any signals
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alice->setStatusMessage(aliceStatusMsg);
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// Need to sleep here, because QTRY_VERIFY_WITH_TIMEOUT would immideatly trigger
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QTest::qSleep(1000);
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// Need to sleep here, because we're testing that these don't increase based on
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// Alice re-setting her status message, so QTRY_VERIFY_WITH_TIMEOUT would return immediately.
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QTest::qSleep(connected_message_timeout);
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QVERIFY(aliceSaveRequest.count() == 1);
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QVERIFY(aliceStatusMsgChanged.count() == 1);
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QVERIFY(bobStatusMsgChangeReceived.count() == 1);
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@ -250,7 +249,7 @@ void TestCoreOnline::change_status()
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QTRY_VERIFY_WITH_TIMEOUT(bobStatusChangeReceived.count() == 1 &&
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qvariant_cast<Status::Status>(bobStatusChangeReceived[0][1]) == Status::Status::Away,
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network_timeout);
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connected_message_timeout);
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// Setting the status message again to the same value again triggers all signals
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alice->setStatus(Status::Status::Away);
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@ -261,8 +260,9 @@ void TestCoreOnline::change_status()
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qvariant_cast<Status::Status>(aliceStatusChanged[1][0]) == Status::Status::Away,
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local_timeout);
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// Toxcore will filter these, even though we set it
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QTest::qSleep(1000);
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// Need to sleep here, because we're testing that we don't get a new signal for the re-set but
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// unchanged status, so QTRY_VERIFY_WITH_TIMEOUT would return immediately.
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QTest::qSleep(connected_message_timeout);
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QVERIFY(bobStatusChangeReceived.count() == 1);
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}
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