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style(audio): remove redundant checks in src/audio/audio.cpp
This change removes an unnecessary ternary expression from both Audio::initInput and Audio::initOutput.
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@ -352,10 +352,8 @@ bool Audio::initInput(const QString& deviceName)
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const uint32_t chnls = AUDIO_CHANNELS;
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const uint32_t chnls = AUDIO_CHANNELS;
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const ALCsizei bufSize = (frameDuration * sampleRate * 4) / 1000 * chnls;
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const ALCsizei bufSize = (frameDuration * sampleRate * 4) / 1000 * chnls;
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const QByteArray qDevName = deviceName.isEmpty()
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const QByteArray qDevName = deviceName.toUtf8();
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? nullptr
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const ALchar* tmpDevName = qDevName.isEmpty()
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: deviceName.toUtf8();
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const ALchar* tmpDevName = deviceName.isEmpty()
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? nullptr
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? nullptr
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: qDevName.constData();
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: qDevName.constData();
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alInDev = alcCaptureOpenDevice(tmpDevName, sampleRate, stereoFlag, bufSize);
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alInDev = alcCaptureOpenDevice(tmpDevName, sampleRate, stereoFlag, bufSize);
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@ -389,10 +387,8 @@ bool Audio::initOutput(const QString& deviceName)
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qDebug() << "Opening audio output" << deviceName;
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qDebug() << "Opening audio output" << deviceName;
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assert(!alOutDev);
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assert(!alOutDev);
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const QByteArray qDevName = deviceName.isEmpty()
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const QByteArray qDevName = deviceName.toUtf8();
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? nullptr
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const ALchar* tmpDevName = qDevName.isEmpty()
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: deviceName.toUtf8();
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const ALchar* tmpDevName = deviceName.isEmpty()
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? nullptr
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? nullptr
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: qDevName.constData();
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: qDevName.constData();
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alOutDev = alcOpenDevice(tmpDevName);
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alOutDev = alcOpenDevice(tmpDevName);
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