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qTox/src/video/camerasource.cpp

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/*
Copyright © 2015 by The qTox Project
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This file is part of qTox, a Qt-based graphical interface for Tox.
qTox is libre software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qTox is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with qTox. If not, see <http://www.gnu.org/licenses/>.
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*/
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavdevice/avdevice.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
}
#include <QMutexLocker>
#include <QDebug>
#include <QtConcurrent/QtConcurrentRun>
#include <memory>
#include <functional>
#include "camerasource.h"
#include "cameradevice.h"
#include "videoframe.h"
CameraSource* CameraSource::instance{nullptr};
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CameraSource::CameraSource()
: deviceName{"none"}, device{nullptr}, mode(VideoMode{0,0,0}),
cctx{nullptr}, cctxOrig{nullptr}, videoStreamIndex{-1},
biglock{false}, freelistLock{false},
isOpen{false}, subscriptions{0}
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{
av_register_all();
avdevice_register_all();
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}
CameraSource& CameraSource::getInstance()
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{
if (!instance)
instance = new CameraSource();
return *instance;
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}
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void CameraSource::destroyInstance()
{
if (instance)
{
delete instance;
instance = nullptr;
}
}
void CameraSource::open()
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{
open(CameraDevice::getDefaultDeviceName());
}
void CameraSource::open(const QString deviceName)
{
open(deviceName, VideoMode{0,0,0});
}
void CameraSource::open(const QString DeviceName, VideoMode Mode)
{
{
bool expected = false;
while (!biglock.compare_exchange_weak(expected, true))
expected = false;
}
if (DeviceName == deviceName && Mode == mode)
{
biglock = false;
return;
}
if (subscriptions)
closeDevice();
deviceName = DeviceName;
mode = Mode;
isOpen = (deviceName != "none");
if (subscriptions && isOpen)
openDevice();
biglock = false;
}
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void CameraSource::close()
{
open("none");
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}
CameraSource::~CameraSource()
{
// Fast lock, in case our stream thread is running
{
bool expected = false;
while (!biglock.compare_exchange_weak(expected, true))
expected = false;
}
if (!isOpen)
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{
biglock = false;
return;
}
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// Free all remaining VideoFrame
// Locking must be done precisely this way to avoid races
for (int i=0; i<freelist.size(); i++)
{
std::shared_ptr<VideoFrame> vframe = freelist[i].lock();
if (!vframe)
continue;
vframe->releaseFrame();
}
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if (cctx)
avcodec_free_context(&cctx);
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if (cctxOrig)
avcodec_close(cctxOrig);
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for (int i=subscriptions; i; --i)
device->close();
device = nullptr;
// Memfence so the stream thread sees a nullptr device
std::atomic_thread_fence(std::memory_order_release);
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biglock=false;
// Synchronize with our stream thread
while (streamFuture.isRunning())
QThread::yieldCurrentThread();
}
bool CameraSource::subscribe()
{
// Fast lock
{
bool expected = false;
while (!biglock.compare_exchange_weak(expected, true))
expected = false;
}
if (!isOpen)
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{
++subscriptions;
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biglock = false;
return true;
}
if (openDevice())
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{
++subscriptions;
biglock = false;
return true;
}
else
{
while (device && !device->close()) {}
device = nullptr;
cctx = cctxOrig = nullptr;
videoStreamIndex = -1;
// Memfence so the stream thread sees a nullptr device
std::atomic_thread_fence(std::memory_order_release);
biglock = false;
return false;
}
}
void CameraSource::unsubscribe()
{
// Fast lock
{
bool expected = false;
while (!biglock.compare_exchange_weak(expected, true))
expected = false;
}
if (!isOpen)
{
--subscriptions;
biglock = false;
return;
}
if (!device)
{
qWarning() << "Unsubscribing with zero subscriber";
biglock = false;
return;
}
if (--subscriptions == 0)
{
closeDevice();
biglock = false;
// Synchronize with our stream thread
while (streamFuture.isRunning())
QThread::yieldCurrentThread();
}
else
{
device->close();
biglock = false;
}
}
bool CameraSource::openDevice()
{
qDebug() << "Opening device "<<deviceName;
if (device)
{
device->open();
return true;
}
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// We need to create a new CameraDevice
AVCodec* codec;
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if (mode)
device = CameraDevice::open(deviceName, mode);
else
device = CameraDevice::open(deviceName);
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if (!device)
{
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qWarning() << "Failed to open device!";
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return false;
}
// We need to open the device as many time as we already have subscribers,
// otherwise the device could get closed while we still have subscribers
for (int i=subscriptions; i>0; i--)
device->open();
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// Find the first video stream
for (unsigned i=0; i<device->context->nb_streams; i++)
{
if(device->context->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO)
{
videoStreamIndex=i;
break;
}
}
if (videoStreamIndex == -1)
return false;
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// Get a pointer to the codec context for the video stream
cctxOrig=device->context->streams[videoStreamIndex]->codec;
codec=avcodec_find_decoder(cctxOrig->codec_id);
if(!codec)
return false;
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// Copy context, since we apparently aren't allowed to use the original
cctx = avcodec_alloc_context3(codec);
if(avcodec_copy_context(cctx, cctxOrig) != 0)
return false;
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cctx->refcounted_frames = 1;
// Open codec
if(avcodec_open2(cctx, codec, nullptr)<0)
{
avcodec_free_context(&cctx);
return false;
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}
if (streamFuture.isRunning())
qDebug() << "The stream thread is already running! Keeping the current one open.";
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else
streamFuture = QtConcurrent::run(std::bind(&CameraSource::stream, this));
// Synchronize with our stream thread
while (!streamFuture.isRunning())
QThread::yieldCurrentThread();
emit deviceOpened();
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return true;
}
void CameraSource::closeDevice()
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{
qDebug() << "Closing device "<<deviceName;
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// Free all remaining VideoFrame
// Locking must be done precisely this way to avoid races
for (int i=0; i<freelist.size(); i++)
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{
std::shared_ptr<VideoFrame> vframe = freelist[i].lock();
if (!vframe)
continue;
vframe->releaseFrame();
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}
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freelist.clear();
freelist.squeeze();
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// Free our resources and close the device
videoStreamIndex = -1;
avcodec_free_context(&cctx);
avcodec_close(cctxOrig);
cctxOrig = nullptr;
while (device && !device->close()) {}
device = nullptr;
// Memfence so the stream thread sees a nullptr device
std::atomic_thread_fence(std::memory_order_release);
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}
void CameraSource::stream()
{
auto streamLoop = [=]()
{
AVFrame* frame = av_frame_alloc();
if (!frame)
return;
frame->opaque = nullptr;
AVPacket packet;
if (av_read_frame(device->context, &packet)<0)
return;
// Only keep packets from the right stream;
if (packet.stream_index==videoStreamIndex)
{
// Decode video frame
int frameFinished;
avcodec_decode_video2(cctx, frame, &frameFinished, &packet);
if (!frameFinished)
return;
// Broadcast a new VideoFrame, it takes ownership of the AVFrame
{
bool expected = false;
while (!freelistLock.compare_exchange_weak(expected, true))
expected = false;
}
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int freeFreelistSlot = getFreelistSlotLockless();
auto frameFreeCb = std::bind(&CameraSource::freelistCallback, this, freeFreelistSlot);
std::shared_ptr<VideoFrame> vframe = std::make_shared<VideoFrame>(frame, frameFreeCb);
freelist.append(vframe);
freelistLock = false;
emit frameAvailable(vframe);
}
// Free the packet that was allocated by av_read_frame
av_free_packet(&packet);
};
forever {
// Fast lock
{
bool expected = false;
while (!biglock.compare_exchange_weak(expected, true))
expected = false;
}
// When a thread makes device null, it releases it, so we acquire here
std::atomic_thread_fence(std::memory_order_acquire);
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if (!device)
{
biglock = false;
return;
}
streamLoop();
// Give a chance to other functions to pick up the lock if needed
biglock = false;
QThread::yieldCurrentThread();
}
}
void CameraSource::freelistCallback(int freelistIndex)
{
// Fast spinlock
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{
bool expected = false;
while (!freelistLock.compare_exchange_weak(expected, true))
expected = false;
}
freelist[freelistIndex].reset();
freelistLock = false;
}
int CameraSource::getFreelistSlotLockless()
{
int size = freelist.size();
for (int i=0; i<size; ++i)
if (freelist[i].expired())
return i;
freelist.resize(size+(size>>1)+4); // Arbitrary growth strategy, should work well
return size;
}