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qTox/windows/cross-compile/README.md

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# Cross-compile from Linux to Windows
## Intro
Following these instructions you will be able to cross-compile qTox for
Windows.
This script can be used by qTox users and devs to compile qTox for Windows
themselves.
Please note that the compilation script doesn't build the updater.
## Usage
[Install Docker](https://docs.docker.com/install).
Create 2 directories:
* `workspace` -- a directory that will contain a cache of qTox dependencies
and the final qTox cross-compilation build. You should create this directory.
* `qtox` -- the root directory of a qTox repository. This directory must
contain the qTox source code that will be cross-compiled.
These directories will be mounted inside a Docker container at `/workspace` and
`/qtox`.
> Note:
> The contents of `qtox` directory are not modified during compilation. The
> `build.sh` script makes a temporary copy of the `qtox` directory for the
> compilation.
Once you sort out the directories, you are ready to run the `build.sh` script
in a Docker container.
> Note:
> The`build.sh` script takes 2 arguments: architecture and build type.
> Valid values for the architecture are `i686` for 32-bit and `x86_64` for
> 64-bit. Valid values for the build type are `release` and `debug`. All
> case sensitive.
To start cross-compiling for 32-bit release version of qTox run:
```sh
sudo docker run --rm \
-v /absolute/path/to/your/workspace:/workspace \
-v /absolute/path/to/your/qtox:/qtox \
debian:bullseye-slim \
/bin/bash /qtox/windows/cross-compile/build.sh i686 release
```
If you want to debug some compilation issue, you might want to instead run:
```sh
# Get shell inside Debian Bullseye container so that you can poke around if needed
sudo docker run -it \
--rm \
-v /absolute/path/to/your/workspace:/workspace \
-v /absolute/path/to/your/qtox:/qtox \
debian:bullseye-slim \
/bin/bash
# Run the script
bash /qtox/windows/cross-compile/build.sh i686 release
```
These will cross-compile all of the qTox dependencies and qTox itself, storing
them in the `workspace` directory. The first time you run it for each
architecture, it will take a long time for the cross-compilation to finish, as
qTox has a lot of dependencies that need to be cross-compiled. But once you do
it once for each architecture, the dependencies will get cached inside the
`workspace` directory, and the next time you build qTox, the `build.sh` script
will skip recompiling them, going straight to compiling qTox, which is a lot
faster.
> Note:
> On a certain Intel Core i7 processor, a fresh build takes about 125
> minutes on a single core, and about 30 minutes using all 8 hyperthreads.
> Once built, however, it takes about 8 minutes on a single core and 2
> minutes using 8 hyperthreads to rebuild using the cached dependencies.
After cross-compiling has finished, you should find the comiled qTox in a
`workspace/i686/qtox` or `workspace/x86_64/qtox` directory, depending on the
architecture.
You will also find `workspace/dep-cache` directory, where all the
cross-compiled qTox dependencies will be cached for the future builds. You can
remove any directory inside the `dep-cache`, which will result in the
`build.sh` re-compiling the removed dependency only.
The `workspace` direcory structure for reference:
```
workspace
├── i686
│   ├── dep-cache
│   │   ├── libexif
│   │   ├── libffmpeg
│   │   ├── libopenal
│   │   ├── libopenssl
│   │   ├── libopus
│   │   ├── libqrencode
│   │   ├── libqt5
│   │   ├── libsodium
│   │   ├── libsqlcipher
│   │   ├── libtoxcore
│   │   ├── libvpx
│   │   ├── mingw-w64-debug-scripts
│   │   └── nsis_shellexecuteasuser
│   └── qtox
│   ├── debug
│   └── release
└── x86_64
├── dep-cache
│   ├── libexif
│   ├── libffmpeg
│   ├── libopenal
│   ├── libopenssl
│   ├── libopus
│   ├── libqrencode
│   ├── libqt5
│   ├── libsodium
│   ├── libsqlcipher
│   ├── libtoxcore
│   ├── libvpx
│   ├── mingw-w64-debug-scripts
│   └── nsis_shellexecuteasuser
└── qtox
├── debug
└── release
```