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qTox/src/widget/contentdialog.cpp

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/*
Copyright © 2015 by The qTox Project Contributors
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This file is part of qTox, a Qt-based graphical interface for Tox.
qTox is libre software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qTox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with qTox. If not, see <http://www.gnu.org/licenses/>.
*/
#include "contentdialog.h"
#include "splitterrestorer.h"
#include <QBoxLayout>
#include <QDragEnterEvent>
#include <QGuiApplication>
#include <QMimeData>
#include <QShortcut>
#include <QSplitter>
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#include "contentlayout.h"
#include "friendwidget.h"
#include "groupwidget.h"
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#include "style.h"
#include "widget.h"
#include "src/core/core.h"
#include "src/friend.h"
#include "src/friendlist.h"
#include "src/group.h"
#include "src/grouplist.h"
#include "src/persistence/settings.h"
#include "src/widget/form/chatform.h"
#include "src/widget/form/settingswidget.h"
#include "src/widget/friendlistlayout.h"
#include "src/widget/translator.h"
#include "tool/adjustingscrollarea.h"
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QString ContentDialog::username = "";
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ContentDialog* ContentDialog::currentDialog = nullptr;
QHash<int, std::tuple<ContentDialog*, GenericChatroomWidget*>> ContentDialog::friendList;
QHash<int, std::tuple<ContentDialog*, GenericChatroomWidget*>> ContentDialog::groupList;
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static const int minWidget = 220;
static const int minHeight = 220;
static const QSize minSize(minHeight, minWidget);
static const QSize defaultSize(720, 400);
ContentDialog::ContentDialog(SettingsWidget* settingsWidget, QWidget* parent)
: ActivateDialog(parent, Qt::Window)
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, splitter{new QSplitter(this)}
, friendLayout{new FriendListLayout(this)}
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, activeChatroomWidget(nullptr)
, settingsWidget(settingsWidget)
, videoSurfaceSize(QSize())
, videoCount(0)
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{
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const Settings& s = Settings::getInstance();
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setStyleSheet(Style::getStylesheet(":/ui/contentDialog/contentDialog.css"));
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friendLayout->setMargin(0);
friendLayout->setSpacing(0);
layouts = {
friendLayout->getLayoutOnline(),
groupLayout.getLayout(),
friendLayout->getLayoutOffline()
};
if (s.getGroupchatPosition()) {
layouts.swap(0, 1);
}
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QWidget* friendWidget = new QWidget();
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friendWidget->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
friendWidget->setAutoFillBackground(true);
friendWidget->setLayout(friendLayout);
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onGroupchatPositionChanged(s.getGroupchatPosition());
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QScrollArea* friendScroll = new QScrollArea(this);
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friendScroll->setMinimumWidth(minWidget);
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friendScroll->setFrameStyle(QFrame::NoFrame);
friendScroll->setLayoutDirection(Qt::RightToLeft);
friendScroll->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
friendScroll->setStyleSheet(Style::getStylesheet(":/ui/friendList/friendList.css"));
friendScroll->setWidgetResizable(true);
friendScroll->setWidget(friendWidget);
QWidget* contentWidget = new QWidget(this);
contentWidget->setAutoFillBackground(true);
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contentLayout = new ContentLayout(contentWidget);
contentLayout->setMargin(0);
contentLayout->setSpacing(0);
splitter->addWidget(friendScroll);
splitter->addWidget(contentWidget);
splitter->setStretchFactor(1, 1);
splitter->setCollapsible(1, false);
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QVBoxLayout* boxLayout = new QVBoxLayout(this);
boxLayout->setMargin(0);
boxLayout->setSpacing(0);
boxLayout->addWidget(splitter);
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setMinimumSize(minSize);
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setAttribute(Qt::WA_DeleteOnClose);
QByteArray geometry = s.getDialogGeometry();
if (!geometry.isNull()) {
restoreGeometry(geometry);
} else {
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resize(defaultSize);
}
SplitterRestorer restorer(splitter);
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restorer.restore(s.getDialogSettingsGeometry(), size());
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currentDialog = this;
setAcceptDrops(true);
new QShortcut(Qt::CTRL + Qt::Key_Q, this, SLOT(close()));
new QShortcut(Qt::CTRL + Qt::SHIFT + Qt::Key_Tab, this, SLOT(previousContact()));
new QShortcut(Qt::CTRL + Qt::Key_Tab, this, SLOT(nextContact()));
new QShortcut(Qt::CTRL + Qt::Key_PageUp, this, SLOT(previousContact()));
new QShortcut(Qt::CTRL + Qt::Key_PageDown, this, SLOT(nextContact()));
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connect(&s, &Settings::groupchatPositionChanged, this, &ContentDialog::onGroupchatPositionChanged);
connect(splitter, &QSplitter::splitterMoved, this, &ContentDialog::saveSplitterState);
Translator::registerHandler(std::bind(&ContentDialog::retranslateUi, this), this);
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}
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void ContentDialog::removeCurrent(QHash<int, ContactInfo>& infos) {
for (auto it = infos.begin(); it != infos.end(); ) {
if (std::get<0>(*it) == this) {
it = infos.erase(it);
} else {
++it;
}
}
}
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ContentDialog::~ContentDialog()
{
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if (currentDialog == this) {
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currentDialog = nullptr;
}
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removeCurrent(friendList);
removeCurrent(groupList);
Translator::unregister(this);
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}
FriendWidget* ContentDialog::addFriend(int friendId, QString id)
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{
bool compact = Settings::getInstance().getCompactLayout();
FriendWidget* friendWidget = new FriendWidget(friendId, id, compact);
Friend* frnd = friendWidget->getFriend();
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friendLayout->addFriendWidget(friendWidget, frnd->getStatus());
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connect(frnd, &Friend::aliasChanged, this, &ContentDialog::updateFriendWidget);
connect(friendWidget, &FriendWidget::chatroomWidgetClicked, this,
&ContentDialog::onChatroomWidgetClicked);
connect(friendWidget, SIGNAL(chatroomWidgetClicked(GenericChatroomWidget*)),
frnd->getChatForm(), SLOT(focusInput()));
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ContentDialog* lastDialog = getFriendDialog(friendId);
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if (lastDialog) {
lastDialog->removeFriend(friendId);
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}
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friendList.insert(friendId, std::make_tuple(this, friendWidget));
// FIXME: emit should be removed
emit friendWidget->chatroomWidgetClicked(friendWidget, false);
return friendWidget;
}
GroupWidget* ContentDialog::addGroup(int groupId, const QString& name)
{
bool compact = Settings::getInstance().getCompactLayout();
GroupWidget* groupWidget = new GroupWidget(groupId, name, compact);
groupLayout.addSortedWidget(groupWidget);
Group* group = groupWidget->getGroup();
connect(group, &Group::titleChanged, this, &ContentDialog::updateGroupWidget);
connect(group, &Group::userListChanged, this, &ContentDialog::updateGroupWidget);
connect(groupWidget, &GroupWidget::chatroomWidgetClicked, this,
&ContentDialog::onChatroomWidgetClicked);
ContentDialog* lastDialog = getGroupDialog(groupId);
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if (lastDialog) {
lastDialog->removeGroup(groupId);
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}
groupList.insert(groupId, std::make_tuple(this, groupWidget));
// FIXME: emit should be removed
emit groupWidget->chatroomWidgetClicked(groupWidget, false);
return groupWidget;
}
void ContentDialog::removeFriend(int friendId)
{
auto iter = friendList.find(friendId);
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if (iter == friendList.end()) {
return;
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}
FriendWidget* chatroomWidget = static_cast<FriendWidget*>(std::get<1>(iter.value()));
disconnect(chatroomWidget->getFriend(), &Friend::aliasChanged, this,
&ContentDialog::updateFriendWidget);
// Need to find replacement to show here instead.
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if (activeChatroomWidget == chatroomWidget) {
cycleContacts(true, false);
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}
friendLayout->removeFriendWidget(chatroomWidget, Status::Offline);
friendLayout->removeFriendWidget(chatroomWidget, Status::Online);
chatroomWidget->deleteLater();
friendList.remove(friendId);
if (chatroomWidgetCount() == 0) {
contentLayout->clear();
activeChatroomWidget = nullptr;
deleteLater();
} else {
update();
}
}
void ContentDialog::removeGroup(int groupId)
{
Group* group = GroupList::findGroup(groupId);
if (group) {
disconnect(group, &Group::titleChanged, this, &ContentDialog::updateGroupWidget);
disconnect(group, &Group::userListChanged, this, &ContentDialog::updateGroupWidget);
}
auto iter = groupList.find(groupId);
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if (iter == groupList.end()) {
return;
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}
GenericChatroomWidget* chatroomWidget = std::get<1>(iter.value());
// Need to find replacement to show here instead.
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if (activeChatroomWidget == chatroomWidget) {
cycleContacts(true, false);
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}
groupLayout.removeSortedWidget(chatroomWidget);
chatroomWidget->deleteLater();
groupList.remove(groupId);
if (chatroomWidgetCount() == 0) {
contentLayout->clear();
activeChatroomWidget = nullptr;
deleteLater();
} else {
update();
}
}
bool ContentDialog::hasFriendWidget(int friendId, GenericChatroomWidget* chatroomWidget)
{
return hasWidget(friendId, chatroomWidget, friendList);
}
bool ContentDialog::hasGroupWidget(int groupId, GenericChatroomWidget* chatroomWidget)
{
return hasWidget(groupId, chatroomWidget, groupList);
}
int ContentDialog::chatroomWidgetCount() const
{
return friendLayout->friendTotalCount() + groupLayout.getLayout()->count();
}
void ContentDialog::ensureSplitterVisible()
{
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if (splitter->sizes().at(0) == 0) {
splitter->setSizes({1, 1});
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}
update();
}
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/**
* @brief Get current layout and index of current wiget in it.
* Current layout -- layout contains activated widget.
*
* @param[out] layout Current layout
* @return Index of current widget in current layout.
*/
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int ContentDialog::getCurrentLayout(QLayout*& layout)
{
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layout = friendLayout->getLayoutOnline();
int index = friendLayout->indexOfFriendWidget(activeChatroomWidget, true);
if (index != -1) {
return index;
}
layout = friendLayout->getLayoutOffline();
index = friendLayout->indexOfFriendWidget(activeChatroomWidget, false);
if (index != -1) {
return index;
}
layout = groupLayout.getLayout();
index = groupLayout.indexOfSortedWidget(activeChatroomWidget);
if (index != -1) {
return index;
}
layout = nullptr;
return -1;
}
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/**
* @brief Activate next/previous contact.
* @param forward If true, activate next contace, previous otherwise.
* @param inverse ??? TODO: Add docs.
*/
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void ContentDialog::cycleContacts(bool forward, bool inverse)
{
QLayout* currentLayout;
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int index = getCurrentLayout(currentLayout);
if (!currentLayout || index == -1) {
return;
}
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if (!inverse && index == currentLayout->count() - 1) {
bool groupsOnTop = Settings::getInstance().getGroupchatPosition();
bool offlineEmpty = friendLayout->getLayoutOffline()->isEmpty();
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bool onlineEmpty = friendLayout->getLayoutOnline()->isEmpty();
bool groupsEmpty = groupLayout.getLayout()->isEmpty();
bool isCurOffline = currentLayout == friendLayout->getLayoutOffline();
bool isCurOnline = currentLayout == friendLayout->getLayoutOnline();
bool isCurGroup = currentLayout == groupLayout.getLayout();
bool nextIsEmpty = (isCurOnline && offlineEmpty && (groupsEmpty || groupsOnTop)) ||
(isCurGroup && offlineEmpty && (onlineEmpty || !groupsOnTop)) ||
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isCurOffline;
if (nextIsEmpty) {
forward = !forward;
}
}
index += forward ? 1 : -1;
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// If goes out of the layout, then go to the next and skip empty. This loop goes more
// then 1 time, because for empty layout index will be out of interval (0 < 0 || 0 >= 0)
while (index < 0 || index >= currentLayout->count()) {
int oldCount = currentLayout->count();
currentLayout = nextLayout(currentLayout, forward);
int newCount = currentLayout->count();
if (index < 0) {
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index = newCount - 1;
} else if (index >= oldCount) {
index = 0;
}
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}
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QWidget* widget = currentLayout->itemAt(index)->widget();
GenericChatroomWidget* chatWidget = qobject_cast<GenericChatroomWidget*>(widget);
if (chatWidget && chatWidget != activeChatroomWidget) {
// FIXME: emit should be removed
emit chatWidget->chatroomWidgetClicked(chatWidget, false);
}
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}
void ContentDialog::onVideoShow(QSize size)
{
++videoCount;
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if (videoCount > 1) {
return;
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}
videoSurfaceSize = size;
QSize minSize = minimumSize();
setMinimumSize(minSize + videoSurfaceSize);
}
void ContentDialog::onVideoHide()
{
videoCount--;
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if (videoCount > 0) {
return;
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}
QSize minSize = minimumSize();
setMinimumSize(minSize - videoSurfaceSize);
videoSurfaceSize = QSize();
}
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ContentDialog* ContentDialog::current()
{
return currentDialog;
}
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bool ContentDialog::existsFriendWidget(int friendId)
{
return existsWidget(friendId, friendList);
}
bool ContentDialog::existsGroupWidget(int groupId)
{
return existsWidget(groupId, groupList);
}
void ContentDialog::focusFriend(int friendId)
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{
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focusDialog(friendId, friendList);
}
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void ContentDialog::focusGroup(int groupId)
{
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focusDialog(groupId, groupList);
}
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void ContentDialog::updateFriendStatus(int friendId)
{
updateStatus(friendId, friendList);
ContentDialog* contentDialog = getFriendDialog(friendId);
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if (contentDialog) {
auto iter = friendList.find(friendId).value();
GenericChatroomWidget* widget = std::get<1>(iter);
FriendWidget* friendWidget = static_cast<FriendWidget*>(widget);
Friend* f = FriendList::findFriend(friendId);
contentDialog->friendLayout->addFriendWidget(friendWidget, f->getStatus());
}
}
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/**
* @brief Update friend status message.
* @param friendId Id friend, whose status was changed.
* @param message Status message.
*/
void ContentDialog::updateFriendStatusMessage(int friendId, const QString& message)
{
auto iter = friendList.find(friendId);
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if (iter == friendList.end()) {
return;
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}
std::get<1>(iter.value())->setStatusMsg(message);
}
void ContentDialog::updateGroupStatus(int groupId)
{
updateStatus(groupId, groupList);
}
bool ContentDialog::isFriendWidgetActive(int friendId)
{
return isWidgetActive(friendId, friendList);
}
bool ContentDialog::isGroupWidgetActive(int groupId)
{
return isWidgetActive(groupId, groupList);
}
ContentDialog* ContentDialog::getFriendDialog(int friendId)
{
return getDialog(friendId, friendList);
}
ContentDialog* ContentDialog::getGroupDialog(int groupId)
{
return getDialog(groupId, groupList);
}
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/**
* @brief Update window title and icon.
*/
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void ContentDialog::updateTitleAndStatusIcon()
{
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if (!activeChatroomWidget) {
setWindowTitle(username);
return;
}
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setWindowTitle(activeChatroomWidget->getTitle() + QStringLiteral(" - ") + username);
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bool isGroupchat = activeChatroomWidget->getGroup() != nullptr;
if (isGroupchat) {
setWindowIcon(QIcon(":/img/group.svg"));
return;
}
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Status currentStatus = activeChatroomWidget->getFriend()->getStatus();
QMap<Status, QIcon> icons {
{Status::Online, QIcon(":/img/status/dot_online.svg")},
{Status::Away, QIcon(":/img/status/dot_away.svg")},
{Status::Busy, QIcon(":/img/status/dot_busy.svg")},
{Status::Offline, QIcon(":/img/status/dot_offline.svg")}
};
setWindowIcon(icons[currentStatus]);
}
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/**
* @brief Update layouts order according to settings.
* @param groupOnTop If true move groupchat layout on the top. Move under online otherwise.
*/
void ContentDialog::reorderLayouts(bool newGroupOnTop)
{
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bool oldGroupOnTop = layouts.first() == groupLayout.getLayout();
if (newGroupOnTop != oldGroupOnTop) {
layouts.swap(0, 1);
}
}
void ContentDialog::previousContact()
{
cycleContacts(false);
}
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/**
* @brief Enable next contact.
*/
void ContentDialog::nextContact()
{
cycleContacts(true);
}
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/**
* @brief Update username to show in the title.
* @param newName New name to display.
*/
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void ContentDialog::setUsername(const QString& newName)
{
username = newName;
updateTitleAndStatusIcon();
}
bool ContentDialog::event(QEvent* event)
{
switch (event->type()) {
case QEvent::WindowActivate:
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if (activeChatroomWidget) {
activeChatroomWidget->resetEventFlags();
activeChatroomWidget->updateStatusLight();
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updateTitleAndStatusIcon();
Friend* frnd = activeChatroomWidget->getFriend();
Group* group = activeChatroomWidget->getGroup();
if (frnd) {
emit friendDialogShown(frnd);
} else if (group) {
emit groupDialogShown(group);
}
}
currentDialog = this;
#ifdef Q_OS_MAC
emit activated();
#endif
default:
break;
}
return ActivateDialog::event(event);
}
void ContentDialog::dragEnterEvent(QDragEnterEvent* event)
{
QObject* o = event->source();
FriendWidget* frnd = qobject_cast<FriendWidget*>(o);
GroupWidget* group = qobject_cast<GroupWidget*>(o);
if (frnd) {
ToxId toxId(event->mimeData()->text());
Friend* contact = FriendList::findFriend(toxId.getPublicKey());
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if (!contact) {
return;
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}
int friendId = contact->getFriendId();
auto iter = friendList.find(friendId);
// If friend is already in a dialog then you can't drop friend where it already is.
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if (iter == friendList.end() || std::get<0>(iter.value()) != this) {
event->acceptProposedAction();
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}
} else if (group) {
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if (!event->mimeData()->hasFormat("groupId")) {
return;
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}
int groupId = event->mimeData()->data("groupId").toInt();
Group* contact = GroupList::findGroup(groupId);
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if (!contact) {
return;
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}
auto iter = groupList.find(groupId);
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if (iter == groupList.end() || std::get<0>(iter.value()) != this) {
event->acceptProposedAction();
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}
}
}
void ContentDialog::dropEvent(QDropEvent* event)
{
QObject* o = event->source();
FriendWidget* frnd = qobject_cast<FriendWidget*>(o);
GroupWidget* group = qobject_cast<GroupWidget*>(o);
if (frnd) {
ToxId toxId(event->mimeData()->text());
Friend* contact = FriendList::findFriend(toxId.getPublicKey());
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if (!contact) {
return;
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}
int friendId = contact->getFriendId();
auto iter = friendList.find(friendId);
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if (iter != friendList.end()) {
std::get<0>(iter.value())->removeFriend(friendId);
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}
Widget::getInstance()->addFriendDialog(contact, this);
ensureSplitterVisible();
} else if (group) {
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if (!event->mimeData()->hasFormat("groupId")) {
return;
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}
int groupId = event->mimeData()->data("groupId").toInt();
Group* contact = GroupList::findGroup(groupId);
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if (!contact) {
return;
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}
auto iter = friendList.find(groupId);
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if (iter != friendList.end()) {
std::get<0>(iter.value())->removeGroup(groupId);
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}
Widget::getInstance()->addGroupDialog(contact, this);
ensureSplitterVisible();
}
}
void ContentDialog::changeEvent(QEvent* event)
{
QWidget::changeEvent(event);
if (event->type() == QEvent::ActivationChange) {
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if (isActiveWindow()) {
currentDialog = this;
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}
}
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}
void ContentDialog::resizeEvent(QResizeEvent* event)
{
saveDialogGeometry();
QDialog::resizeEvent(event);
}
void ContentDialog::moveEvent(QMoveEvent* event)
{
saveDialogGeometry();
QDialog::moveEvent(event);
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}
void ContentDialog::keyPressEvent(QKeyEvent* event)
{
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// Ignore escape keyboard shortcut.
if (event->key() != Qt::Key_Escape) {
QDialog::keyPressEvent(event);
}
}
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/**
* @brief Show ContentDialog, activate chatroom widget.
* @param widget Widget which was clicked.
* @param group Seems always `false`. TODO: Remove
*/
void ContentDialog::onChatroomWidgetClicked(GenericChatroomWidget* widget, bool group)
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{
if (group) {
ContentDialog* contentDialog = new ContentDialog(settingsWidget);
contentDialog->show();
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if (widget->getFriend()) {
removeFriend(widget->getFriend()->getFriendId());
Widget::getInstance()->addFriendDialog(widget->getFriend(), contentDialog);
} else {
removeGroup(widget->getGroup()->getGroupId());
Widget::getInstance()->addGroupDialog(widget->getGroup(), contentDialog);
}
contentDialog->raise();
contentDialog->activateWindow();
return;
}
// If we clicked on the currently active widget, don't reload and relayout everything
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if (activeChatroomWidget == widget) {
return;
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}
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contentLayout->clear();
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if (activeChatroomWidget) {
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activeChatroomWidget->setAsInactiveChatroom();
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}
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activeChatroomWidget = widget;
widget->setChatForm(contentLayout);
widget->setAsActiveChatroom();
widget->resetEventFlags();
widget->updateStatusLight();
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updateTitleAndStatusIcon();
}
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/**
* @brief Update friend widget name and position.
* @param friendId Friend Id.
* @param alias Alias to display on widget.
*/
void ContentDialog::updateFriendWidget(uint32_t friendId, QString alias)
{
Friend* f = FriendList::findFriend(friendId);
GenericChatroomWidget* widget = std::get<1>(friendList.find(friendId).value());
FriendWidget* friendWidget = static_cast<FriendWidget*>(widget);
friendWidget->setName(alias);
Status status = f->getStatus();
friendLayout->addFriendWidget(friendWidget, status);
}
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/**
* @brief Update group widget name and 'status'.
* @param w Group widget to update.
*/
void ContentDialog::updateGroupWidget(GroupWidget* w)
{
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ContactInfo info = groupList.find(w->groupId).value();
GroupWidget* widget = static_cast<GroupWidget*>(std::get<1>(info));
QString name = w->getName();
widget->setName(name);
widget->onUserListChanged();
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}
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/**
* @brief Handler of `groupchatPositionChanged` action.
* Move group layout on the top or on the buttom.
*
* @param top If true, move group layout on the top, false otherwise.
*/
void ContentDialog::onGroupchatPositionChanged(bool top)
{
friendLayout->removeItem(groupLayout.getLayout());
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friendLayout->insertLayout(top ? 0 : 1, groupLayout.getLayout());
}
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/**
* @brief Retranslate all elements in the form.
*/
void ContentDialog::retranslateUi()
{
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updateTitleAndStatusIcon();
}
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/**
* @brief Save size of dialog window.
*/
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void ContentDialog::saveDialogGeometry()
{
Settings::getInstance().setDialogGeometry(saveGeometry());
}
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/**
* @brief Save state of splitter between dialog and dialog list.
*/
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void ContentDialog::saveSplitterState()
{
Settings::getInstance().setDialogSplitterState(splitter->saveState());
}
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/**
* @brief Check if current ContentDialog instance and chatroom widget associated with user.
* @param id User Id.
* @param chatroomWidget Widget which should be a pair for current dialog.
* @param list List with contact info.
* @return True, if chatroomWidget is pair for current instance.
*/
bool ContentDialog::hasWidget(int id, GenericChatroomWidget* chatroomWidget,
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const QHash<int, ContactInfo>& list)
{
auto iter = list.find(id);
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if (iter == list.end()) {
return false;
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}
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return std::get<0>(*iter) == this &&
std::get<1>(*iter) == chatroomWidget;
}
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/**
* @brief Focus the dialog if it exists.
* @param id User Id.
* @param list List with contact info.
*/
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void ContentDialog::focusDialog(int id, const QHash<int, ContactInfo>& list)
{
auto iter = list.find(id);
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if (iter == list.end()) {
return;
}
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ContentDialog* dialog = std::get<0>(*iter);
if (dialog->windowState() & Qt::WindowMinimized) {
dialog->showNormal();
}
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dialog->raise();
dialog->activateWindow();
dialog->onChatroomWidgetClicked(std::get<1>(iter.value()), false);
}
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/**
* @brief Check, if widget is exists.
* @param id User Id.
* @param list List with contact info.
* @return True is widget exists, false otherwise.
*/
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bool ContentDialog::existsWidget(int id, const QHash<int, ContactInfo>& list)
{
auto iter = list.find(id);
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return iter != list.end();
}
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/**
* @brief Update widget status and dialog title for current user.
* @param id User Id.
* @param list List with contact info.
*/
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void ContentDialog::updateStatus(int id, const QHash<int, ContactInfo>& list)
{
auto iter = list.find(id);
if (iter == list.end()) {
return;
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}
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GenericChatroomWidget* chatroomWidget = std::get<1>(*iter);
chatroomWidget->updateStatusLight();
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if (chatroomWidget->isActive()) {
ContentDialog* dialog = std::get<0>(*iter);
dialog->updateTitleAndStatusIcon();
}
}
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/**
* @brief Check, if user dialog is active.
* @param id User Id.
* @param list List with contact info.
* @return True if user dialog is active, false otherwise.
*/
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bool ContentDialog::isWidgetActive(int id, const QHash<int, ContactInfo>& list)
{
auto iter = list.find(id);
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if (iter == list.end()) {
return false;
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}
return std::get<0>(iter.value())->activeChatroomWidget == std::get<1>(iter.value());
}
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/**
* @brief Select ContentDialog by id from the list.
* @param id User Id.
* @param list List with contact info.
* @return ContentDialog for user and nullptr if not found.
*/
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ContentDialog* ContentDialog::getDialog(int id, const QHash<int, ContactInfo>& list)
{
auto iter = list.find(id);
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if (iter == list.end()) {
return nullptr;
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}
return std::get<0>(iter.value());
}
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/**
* @brief Find the next or previous layout in layout list.
* @param layout Current layout.
* @param forward If true, move forward, backward othwerwise.
* @return Next/previous layout.
*/
QLayout* ContentDialog::nextLayout(QLayout* layout, bool forward) const
{
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int index = layouts.indexOf(layout);
if (index == -1) {
return nullptr;
}
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int next = forward ? index + 1 : index - 1;
size_t size = layouts.size();
next = (next + size) % size;
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return layouts[next];
}