2015-04-25 00:53:19 +08:00
|
|
|
#ifndef PROFILELOCKER_H
|
|
|
|
#define PROFILELOCKER_H
|
|
|
|
|
|
|
|
#include <QLockFile>
|
|
|
|
#include <memory>
|
|
|
|
|
|
|
|
/// Locks a Tox profile so that multiple instances can not use the same profile.
|
|
|
|
/// Only one lock can be acquired at the same time, which means
|
|
|
|
/// that there is little need for manually unlocking.
|
|
|
|
/// The current lock will expire if you exit or acquire a new one.
|
|
|
|
class ProfileLocker
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
ProfileLocker()=delete;
|
|
|
|
|
|
|
|
public:
|
|
|
|
/// Checks if a profile is currently locked by *another* instance
|
|
|
|
/// If we own the lock, we consider it lockable
|
|
|
|
/// There is no guarantee that the result will still be valid by the
|
|
|
|
/// time it is returned, this is provided on a best effort basis
|
|
|
|
static bool isLockable(QString profile);
|
|
|
|
/// Tries to acquire the lock on a profile, will not block
|
|
|
|
/// Returns true if we already own the lock
|
|
|
|
static bool lock(QString profile);
|
|
|
|
/// Releases the lock on the current profile
|
|
|
|
static void unlock();
|
|
|
|
/// Releases all locks on all profiles
|
|
|
|
/// DO NOT call unless all we're the only qTox instance
|
|
|
|
/// and we don't hold any lock yet.
|
|
|
|
static void clearAllLocks();
|
2015-04-25 03:05:19 +08:00
|
|
|
/// Check that we actually own the lock
|
|
|
|
/// In case the file was deleted on disk, restore it
|
|
|
|
/// If we can't get a lock, exit qTox immediately
|
|
|
|
/// If we never had a lock in the firt place, exit immediately
|
|
|
|
static void assertLock();
|
2015-04-25 00:53:19 +08:00
|
|
|
|
|
|
|
private:
|
|
|
|
static QString lockPathFromName(const QString& name);
|
2015-04-25 03:05:19 +08:00
|
|
|
static void deathByBrokenLock(); ///< Print an error then exit immediately
|
2015-04-25 00:53:19 +08:00
|
|
|
|
|
|
|
private:
|
|
|
|
static std::unique_ptr<QLockFile> lockfile;
|
|
|
|
static QString curLockName;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // PROFILELOCKER_H
|