Noise pattern: Fix flake8

This commit is contained in:
mhchia 2020-02-15 12:18:19 +08:00
parent d7fabab3e1
commit 95959725db
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@ -70,8 +70,8 @@ class PatternXX(BasePattern):
noise_state.set_as_responder()
noise_state.start_handshake()
msg_0_encrypted = await handshake_conn.read_msg()
msg_0 = noise_state.read_message(msg_0_encrypted)
# TODO: Parse and save the payload from the other side.
_ = noise_state.read_message(msg_0_encrypted)
# TODO: Send our payload.
our_payload = b"server"
@ -79,8 +79,8 @@ class PatternXX(BasePattern):
await handshake_conn.write_msg(msg_1_encrypted)
msg_2_encrypted = await handshake_conn.read_msg()
msg_2 = noise_state.read_message(msg_2_encrypted)
# TODO: Parse and save another payload from the other side.
_ = noise_state.read_message(msg_2_encrypted)
# TODO: Add a specific exception
if not noise_state.handshake_finished:
@ -99,8 +99,8 @@ class PatternXX(BasePattern):
msg_0 = noise_state.write_message()
await handshake_conn.write_msg(msg_0)
msg_1_encrypted = await handshake_conn.read_msg()
msg_1 = noise_state.read_message(msg_1_encrypted)
# TODO: Parse and save the payload from the other side.
_ = noise_state.read_message(msg_1_encrypted)
# TODO: Send our payload.
our_payload = b"client"