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73 lines
1.9 KiB
JavaScript
73 lines
1.9 KiB
JavaScript
/*
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Description: Adds the target socket's ip to the ratelimiter
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*/
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import * as UAC from '../utility/UAC/_info';
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// module main
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export async function run(core, server, socket, data) {
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// increase rate limit chance and ignore if not admin or mod
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if (!UAC.isModerator(socket.level)) {
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return server.police.frisk(socket.address, 10);
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}
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// check user input
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if (typeof data.nick !== 'string') {
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return true;
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}
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// find target user
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const targetNick = data.nick;
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let badClient = server.findSockets({ channel: socket.channel, nick: targetNick });
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if (badClient.length === 0) {
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return server.reply({
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cmd: 'warn',
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text: 'Could not find user in channel',
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}, socket);
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}
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[badClient] = badClient;
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// i guess banning mods or admins isn't the best idea?
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if (badClient.level >= socket.level) {
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return server.reply({
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cmd: 'warn',
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text: 'Cannot ban other users of the same level, how rude',
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}, socket);
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}
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// commit arrest record
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server.police.arrest(badClient.address, badClient.hash);
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console.log(`${socket.nick} [${socket.trip}] banned ${targetNick} in ${socket.channel}`);
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// notify normal users
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server.broadcast({
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cmd: 'info',
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text: `Banned ${targetNick}`,
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}, { channel: socket.channel, level: (level) => level < UAC.levels.moderator });
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// notify mods
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server.broadcast({
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cmd: 'info',
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text: `${socket.nick} banned ${targetNick} in ${socket.channel}, userhash: ${badClient.hash}`,
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}, { level: UAC.isModerator });
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// force connection closed
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badClient.terminate();
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// stats are fun
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core.stats.increment('users-banned');
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return true;
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}
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export const requiredData = ['nick'];
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export const info = {
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name: 'ban',
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description: 'Disconnects the target nickname in the same channel as calling socket & adds to ratelimiter',
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usage: `
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API: { cmd: 'ban', nick: '<target nickname>' }`,
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};
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