/** * @author MinusGix ( https://github.com/MinusGix ) * @summary Change target message * @version v1.0.0 * @description Will alter a previously sent message using that message's customId * @module updateMessage */ import { parseText, } from '../utility/_Text.js'; import { isAdmin, isModerator, } from '../utility/_UAC.js'; import { ACTIVE_MESSAGES, MAX_MESSAGE_ID_LENGTH, } from './chat.js'; /** * Executes when invoked by a remote client * @param {Object} env - Environment object with references to core, server, socket & payload * @public * @return {void} */ export async function run({ server, socket, payload, }) { // undefined | "overwrite" | "append" | "prepend" | "complete" const { customId } = payload; let { mode, text } = payload; if (!mode) { mode = 'overwrite'; } if (mode !== 'overwrite' && mode !== 'append' && mode !== 'prepend' && mode !== 'complete') { return server.police.frisk(socket, 13); } if (!customId || typeof customId !== 'string' || customId.length > MAX_MESSAGE_ID_LENGTH) { return server.police.frisk(socket, 13); } if (typeof (text) !== 'string') { return server.police.frisk(socket, 13); } if (mode === 'overwrite') { text = parseText(text); if (text === '') { text = '\u0000'; } } if (!text) { return server.police.frisk(socket, 13); } // TODO: What score should we use for this? It isn't as space filling as chat messages. // But we also don't want a massive growing message. // Or flashing between huge and small. Etc. let message; for (let i = 0; i < ACTIVE_MESSAGES.length; i += 1) { const msg = ACTIVE_MESSAGES[i]; if (msg.userid === socket.userid && msg.customId === customId) { message = ACTIVE_MESSAGES[i]; if (mode === 'complete') { ACTIVE_MESSAGES[i].toDelete = true; } break; } } if (!message) { return server.police.frisk(socket, 6); } const outgoingPayload = { cmd: 'updateMessage', userid: socket.userid, channel: socket.channel, level: socket.level, mode, text, customId: message.customId, }; if (isAdmin(socket.level)) { outgoingPayload.admin = true; } else if (isModerator(socket.level)) { outgoingPayload.mod = true; } server.broadcast(outgoingPayload, { channel: socket.channel }); return true; } /** * The following payload properties are required to invoke this module: * "text", "customId" * @public * @typedef {Array} addmod/requiredData */ export const requiredData = ['text', 'customId']; /** * Module meta information * @public * @typedef {Object} updateMessage/info * @property {string} name - Module command name * @property {string} category - Module category name * @property {string} description - Information about module * @property {string} usage - Information about module usage */ export const info = { name: 'updateMessage', category: 'core', description: 'Update a message you have sent.', usage: ` API: { cmd: 'updateMessage', mode: 'overwrite'|'append'|'prepend'|'complete', text: '', customId: '' }`, };