/* Description: Generates a semi-unique channel name then broadcasts it to each client */ // module support functions /** * Returns the channel that should be invited to. * @param {any} channel * @return {string} */ export function getChannel(channel = undefined) { if (typeof channel === 'string') { return channel; } return Math.random().toString(36).substr(2, 8); } // module main export async function run({ core, server, socket, payload, }) { // check for spam if (server.police.frisk(socket.address, 2)) { return server.reply({ cmd: 'warn', // @todo Remove english and change to numeric id text: 'You are sending invites too fast. Wait a moment before trying again.', }, socket); } // verify user input if (typeof payload.userid !== 'number' || typeof payload.channel !== 'string') { return true; } // why would you invite yourself? if (payload.userid === socket.userid) { return true; } // @todo Verify this socket is part of payload.channel - multichannel patch // find target user let targetClient = server.findSockets({ channel: payload.channel, userid: payload.userid }); if (targetClient.length === 0) { return server.reply({ cmd: 'warn', // @todo Remove english and change to numeric id text: 'Could not find user in that channel', }, socket); } [targetClient] = targetClient; // generate common channel const channel = getChannel(payload.to); // build invite const outgoingPayload = { cmd: 'invite', channel: socket.channel, from: socket.userid, to: payload.userid, inviteChannel: channel, }; // send invite notice to target client server.reply(outgoingPayload, targetClient); // send invite notice to this client server.reply(outgoingPayload, socket); // stats are fun core.stats.increment('invites-sent'); return true; } export const requiredData = []; // ['nick']; export const info = { name: 'invite', description: 'Sends an invite to the target client with the provided channel, or a random channel.', usage: ` API: { cmd: 'invite', nick: '', to: '' }`, };