/* Description: Clears and resets the command modules, outputting any errors */ import * as UAC from '../utility/UAC/_info'; // module main export async function run({ core, server, socket, payload, }) { // increase rate limit chance and ignore if not admin if (!UAC.isAdmin(socket.level)) { return server.police.frisk(socket.address, 20); } // do command reload and store results let loadResult = core.dynamicImports.reloadDirCache(); loadResult += core.commands.loadCommands(); // clear and rebuild all module hooks server.loadHooks(); // build reply based on reload results if (loadResult === '') { loadResult = `Reloaded ${core.commands.commands.length} commands, 0 errors`; } else { loadResult = `Reloaded ${core.commands.commands.length} commands, error(s): ${loadResult}`; } if (typeof payload.reason !== 'undefined') { loadResult += `\nReason: ${payload.reason}`; } // send results to moderators (which the user using this command is higher than) server.broadcast({ cmd: 'info', text: loadResult, }, { level: UAC.isModerator }); return true; } export const info = { name: 'reload', description: '(Re)loads any new commands into memory, outputs errors if any', usage: ` API: { cmd: 'reload', reason: '' }`, };