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hack-chat-main/server/src/commands/core/invite.js

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/*
Description: Generates a semi-unique channel name then broadcasts it to each client
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*/
// module support functions
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const verifyNickname = (nick) => /^[a-zA-Z0-9_]{1,24}$/.test(nick);
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// module main
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exports.run = async (core, server, socket, data) => {
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// check for spam
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if (server._police.frisk(socket.remoteAddress, 2)) {
return server.reply({
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cmd: 'warn',
text: 'You are sending invites too fast. Wait a moment before trying again.'
}, socket);
}
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// verify user input
if (typeof data.nick !== 'string' || !verifyNickname(data.nick)) {
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return;
}
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// why would you invite yourself?
if (data.nick == socket.nick) {
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return;
}
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// generate common channel
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let channel = Math.random().toString(36).substr(2, 8);
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// build and send invite
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let payload = {
cmd: 'info',
type: 'invite',
from: socket.nick,
invite: channel,
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text: `${socket.nick} invited you to ?${channel}`
};
let inviteSent = server.broadcast( payload, {
channel: socket.channel,
nick: data.nick
});
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// server indicates the user was not found
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if (!inviteSent) {
return server.reply({
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cmd: 'warn',
text: 'Could not find user in channel'
}, socket);
}
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// reply with common channel
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server.reply({
cmd: 'info',
type: 'invite',
invite: channel,
text: `You invited ${data.nick} to ?${channel}`
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}, socket);
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// stats are fun
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core.managers.stats.increment('invites-sent');
};
// module meta
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exports.requiredData = ['nick'];
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exports.info = {
name: 'invite',
description: 'Generates a unique (more or less) room name and passes it to two clients',
usage: `
API: { cmd: 'invite', nick: '<target nickname>' }`
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};