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<h1 class="page-title">Source: core/join.js</h1>
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<pre class="prettyprint source linenums"><code>/* eslint no-param-reassign: 0 */
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/* eslint import/no-cycle: [0, { ignoreExternal: true }] */
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/**
* @author Marzavec ( https://github.com/marzavec )
* @summary Join target channel
* @version 1.0.0
* @description Join the target channel using the supplied nick and password
* @module join
*/
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import {
getSession,
} from './session.js';
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import {
canJoinChannel,
socketInChannel,
} from '../utility/_Channels.js';
import {
Errors,
} from '../utility/_Constants.js';
import {
upgradeLegacyJoin,
legacyLevelToLabel,
} from '../utility/_LegacyFunctions.js';
import {
verifyNickname,
getUserPerms,
getUserDetails,
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isModerator,
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} from '../utility/_UAC.js';
/**
* Executes when invoked by a remote client
* @param {Object} env - Environment object with references to core, server, socket &amp; payload
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* @public
* @return {void}
*/
export async function run({
core, server, socket, payload,
}) {
// check for spam
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if (server.police.frisk(socket, 3)) {
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return server.reply({
cmd: 'warn',
text: 'You are joining channels too fast. Wait a moment and try again.',
id: Errors.Join.RATELIMIT,
channel: false, // @todo Multichannel, false for global event
}, socket);
}
// `join` is the legacy entry point, check if it needs to be upgraded
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if (typeof socket.hcProtocol === 'undefined' || socket.hcProtocol === 1) {
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payload = upgradeLegacyJoin(server, socket, payload);
}
// store payload values
const { channel, nick, pass } = payload;
// check if a client is able to join target channel
const mayJoin = canJoinChannel(channel, socket);
if (mayJoin !== true) {
return server.reply({
cmd: 'warn',
text: 'You may not join that channel.',
id: mayJoin,
channel: false, // @todo Multichannel, false for global event
}, socket);
}
// calling socket already in a channel
// @todo multichannel update, will remove
if (typeof socket.channel !== 'undefined') {
return server.reply({
cmd: 'warn', // @todo Remove this
text: 'Joining more than one channel is not currently supported',
id: Errors.Join.ALREADY_JOINED,
channel: false, // @todo Multichannel, false for global event
}, socket);
}
// end todo
// validates the user input for `nick`
if (verifyNickname(nick, socket) !== true) {
return server.reply({
cmd: 'warn',
text: 'Nickname must consist of up to 24 letters, numbers, and underscores',
id: Errors.Join.INVALID_NICK,
channel: false, // @todo Multichannel, false for global event
}, socket);
}
// get trip and level
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const { trip, level } = getUserPerms(pass, core.saltKey, core.appConfig.data, channel);
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// store the user values
const userInfo = {
nick,
trip,
uType: legacyLevelToLabel(level),
hash: socket.hash,
level,
userid: socket.userid,
isBot: socket.isBot,
color: socket.color,
channel,
};
// check if the nickname already exists in the channel
const userExists = server.findSockets({
channel,
nick: (targetNick) => targetNick.toLowerCase() === userInfo.nick.toLowerCase(),
});
if (userExists.length > 0) {
// that nickname is already in that channel
return server.reply({
cmd: 'warn',
text: 'Nickname taken',
id: Errors.Join.NAME_TAKEN,
channel: false, // @todo Multichannel, false for global event
}, socket);
}
// prepare to notify channel peers
const newPeerList = server.findSockets({ channel });
const nicks = []; /* @legacy */
const users = [];
const joinAnnouncement = { ...{ cmd: 'onlineAdd' }, ...userInfo };
// send join announcement and prep online set reply
for (let i = 0, l = newPeerList.length; i &lt; l; i += 1) {
server.reply(joinAnnouncement, newPeerList[i]);
nicks.push(newPeerList[i].nick); /* @legacy */
users.push({
...{
channel,
isme: false,
},
...getUserDetails(newPeerList[i]),
});
}
// store user info
socket.nick = userInfo.nick;
socket.trip = userInfo.trip;
socket.level = userInfo.level;
socket.uType = userInfo.uType; /* @legacy */
socket.channel = channel; /* @legacy */
// @todo multi-channel patch
// socket.channels.push(channel);
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socket.channels = [channel];
// global mod perks
if (isModerator(socket.level)) {
socket.ratelimitImmune = true;
}
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nicks.push(userInfo.nick); /* @legacy */
users.push({ ...{ isme: true, isBot: socket.isBot }, ...userInfo });
// reply with channel peer list
server.reply({
cmd: 'onlineSet',
nicks, /* @legacy */
users,
channel, // @todo Multichannel (?)
}, socket);
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// update client with new session info
server.reply({
cmd: 'session',
restored: false,
token: getSession(socket, core),
channels: socket.channels,
}, socket);
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// stats are fun
core.stats.increment('users-joined');
return true;
}
export function restoreJoin({
server, socket, channel,
}) {
// check if a client is able to join target channel
const mayJoin = canJoinChannel(channel, socket);
if (mayJoin !== true) {
return server.reply({
cmd: 'warn',
text: 'You may not join that channel.',
id: mayJoin,
channel: false, // @todo Multichannel, false for global event
}, socket);
}
// store the user values
const userInfo = {
nick: socket.nick,
trip: socket.trip,
uType: legacyLevelToLabel(socket.level),
hash: socket.hash,
level: socket.level,
userid: socket.userid,
isBot: socket.isBot,
color: socket.color,
channel,
};
// prepare to notify channel peers
const newPeerList = server.findSockets({ channel });
const nicks = []; /* @legacy */
const users = [];
const joinAnnouncement = { ...{ cmd: 'onlineAdd' }, ...userInfo };
// build update notice with new privileges
const updateAnnouncement = {
...getUserDetails(socket),
...{
cmd: 'updateUser',
online: true,
},
};
const isDuplicate = socketInChannel(server, channel, socket);
// send join announcement and prep online set reply
for (let i = 0, l = newPeerList.length; i &lt; l; i += 1) {
if (isDuplicate) {
server.reply(updateAnnouncement, newPeerList[i]);
} else {
server.reply(joinAnnouncement, newPeerList[i]);
}
nicks.push(newPeerList[i].nick); /* @legacy */
users.push({
...{
channel,
isme: false,
},
...getUserDetails(newPeerList[i]),
});
}
nicks.push(userInfo.nick); /* @legacy */
users.push({ ...{ isme: true, isBot: socket.isBot }, ...userInfo });
// reply with channel peer list
server.reply({
cmd: 'onlineSet',
nicks, /* @legacy */
users,
channel, // @todo Multichannel (?)
}, socket);
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socket.channel = channel; /* @legacy */
socket.channels.push(channel);
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return true;
}
/**
* Module meta information
* @public
* @typedef {Object} join/info
* @property {string} name - Module command name
* @property {string} category - Module category name
* @property {string} description - Information about module
* @property {string} usage - Information about module usage
*/
export const info = {
name: 'join',
category: 'core',
description: 'Join the target channel using the supplied nick and password',
usage: `
API: { cmd: 'join', nick: '&lt;your nickname>', pass: '&lt;optional password>', channel: '&lt;target channel>' }`,
};
</code></pre>
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