6e8fbca745
match the genesis editor version 1.3.0.653.
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#ifndef __VEGETATION_FEATURE_H__
|
|
#define __VEGETATION_FEATURE_H__
|
|
|
|
#include "appframework/feature.h"
|
|
#include "vegetation/VegetationServer.h"
|
|
|
|
namespace App
|
|
{
|
|
/*! \class vegetationfeature vegetationfeature.h
|
|
* \brief This is a class.
|
|
*
|
|
* Be used for Setup a VegetationServer thread
|
|
*/
|
|
class VegetationFeature : public App::Feature
|
|
{
|
|
__DeclareClass(VegetationFeature);
|
|
__DeclareImageSingleton(VegetationFeature);
|
|
public:
|
|
|
|
/// constructor
|
|
VegetationFeature();
|
|
/// destructor
|
|
virtual ~VegetationFeature();
|
|
|
|
/// called from BaseGameFeature::ActivateProperties()
|
|
virtual void OnActivate();
|
|
/// called from BaseGameFeature::DeactivateProperties()
|
|
virtual void OnDeactivate();
|
|
|
|
virtual void ReActive();
|
|
|
|
/// called on begin of frame
|
|
virtual void OnBeginFrame();
|
|
/// called at the end of the feature trigger cycle
|
|
virtual void OnEndFrame();
|
|
///
|
|
virtual void OnFrame();
|
|
protected:
|
|
GPtr<Vegetation::VegetationServer> mVegetationServer;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __VEGETATION_FEATURE_H__
|