6e8fbca745
match the genesis editor version 1.3.0.653.
121 lines
3.3 KiB
C++
121 lines
3.3 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _RENDERQUEUE_H_
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#define _RENDERQUEUE_H_
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#include "foundation/core/types.h"
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#include "foundation/util/string.h"
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namespace Graphic
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{
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class RenderQueue
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{
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public:
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enum QueueType
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{
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eRQTNone = 0,
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eRQTBackGround = 1000,
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eRQTOpaque = 2000,
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eRQTAlphaTest = 3000,
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eRQTAlphaBlend = 4000,
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eRQTGlass = 5000,
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eRQParticleDecal = 6000,
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eRQParticlePost = 7000,
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eRQTCustomDraw = 8000,
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eRQTDebugPrimitive = 9000,
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eRQTScreen = 10000, //2d screen
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eRQ_Max = BIT_FLAG_16BIT_MAX,
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};
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~RenderQueue();
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RenderQueue();
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RenderQueue(QueueType type);
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RenderQueue(QueueType type, int16 sort);
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void SetQueue(QueueType type);
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void SetQueue(QueueType type, int16 sort);
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void ChangeSort(int16 sort);
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uint GetQueueIndex() const;
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QueueType GetQueueType() const;
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int16 GetSort() const;
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/// convert from string
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static RenderQueue FromString(Util::String str);
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/// convert to string
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static Util::String ToString(RenderQueue rqt);
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RenderQueue& operator = (const RenderQueue& rh);
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enum QueueMask
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{
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SortDefault = 0,
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SortR = 30000,
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TypeBias = 16,
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LowMark = 0xffff0000,
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HightMark = 0x0000ffff
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};
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private:
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uint queue_index;
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};
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inline RenderQueue& RenderQueue::operator = (const RenderQueue& rh)
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{
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this->queue_index = rh.queue_index;
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return (*this);
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}
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inline void RenderQueue::SetQueue(QueueType type)
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{
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queue_index = ((uint)type) << TypeBias;
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}
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inline void RenderQueue::SetQueue(QueueType type, int16 sort)
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{
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n_assert(-SortR <= sort && sort <= SortR);
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queue_index = (((uint)type) << TypeBias) | (sort + SortR);
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}
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inline void RenderQueue::ChangeSort(int16 sort)
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{
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n_assert(-SortR <= sort && sort <= SortR);
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queue_index = (queue_index & LowMark) | (sort + SortR);
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}
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inline uint RenderQueue::GetQueueIndex() const
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{
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return queue_index;
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}
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inline RenderQueue::QueueType RenderQueue::GetQueueType() const
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{
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return (RenderQueue::QueueType)(queue_index >> TypeBias);
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}
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inline int16 RenderQueue::GetSort() const
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{
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return (int16)((queue_index & HightMark) - TypeBias);
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}
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}
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#endif //_RENDERQUEUE_H_
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