ad5cd7b16a
match the genesis editor version 1.3.1.921.
90 lines
2.7 KiB
C++
90 lines
2.7 KiB
C++
/****************************************************************************
|
||
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
||
|
||
http://www.genesis-3d.com.cn
|
||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
of this software and associated documentation files (the "Software"), to deal
|
||
in the Software without restriction, including without limitation the rights
|
||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
copies of the Software, and to permit persons to whom the Software is
|
||
furnished to do so, subject to the following conditions:
|
||
|
||
The above copyright notice and this permission notice shall be included in
|
||
all copies or substantial portions of the Software.
|
||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
THE SOFTWARE.
|
||
****************************************************************************/
|
||
|
||
//
|
||
// 此头文件为swig扫描对象之一,慎重修改。
|
||
//
|
||
#ifndef _RENDERBASE_H_
|
||
#define _RENDERBASE_H_
|
||
#include "foundation/core/types.h"
|
||
namespace Graphic
|
||
{
|
||
enum RenderPassType
|
||
{
|
||
eCustomized = 0,//
|
||
eForward,//
|
||
eDepth,
|
||
eShadow,
|
||
eGBuffer,
|
||
eDeferredLightPass,
|
||
ePassCount
|
||
};
|
||
|
||
//[zhongdaohuan]
|
||
//主要是为了把物体归类到不同的组里边,摄像机渲染的时候会以组为单位决定哪些该渲染,哪些不该渲染。
|
||
//eRLCustomBegin之前为引擎自用,
|
||
//eRLCustomBegin 到eRLCustomEnd之间的标记位预留给用户来自定义。
|
||
//脚本也会有一个_RenderLayer的枚举。在layer.cs中,如果这里做了任何修改,请一并确保脚本相关枚举的正确性。
|
||
enum RenderLayer
|
||
{
|
||
eRLNone = BIT_FLAG_NONE,
|
||
eRLDefault = BIT_FLAG(0),
|
||
eRLWater = BIT_FLAG(4),
|
||
eRLCustomBegin = BIT_FLAG(6),//
|
||
eRLCustomEnd = BIT_FLAG(29),//
|
||
eSL_Assist = BIT_FLAG(31),
|
||
|
||
eRLSYSAll = eRLDefault | eRLWater,
|
||
eRLCustomAll = BIT_FLAG(6) | BIT_FLAG(7) | 0x0fffff00 | BIT_FLAG(28) | BIT_FLAG(29),
|
||
eRLCameraRenderAll = eRLSYSAll | eRLCustomAll,
|
||
|
||
eRLRenderAll = BIT_FLAG_ALL,//渲染所有layer。
|
||
|
||
};
|
||
|
||
enum MaterialParameterType
|
||
{
|
||
eMaterialParamInvailid = -1,
|
||
eMaterialParamMatrix,
|
||
eMaterialParamVector,
|
||
eMaterialParamFloat,
|
||
eMaterialParamTexture1D,
|
||
eMaterialParamTexture2D,
|
||
eMaterialParamTexture3D,
|
||
eMaterialParamTextureCUBE,
|
||
eMaterialParamCount
|
||
};
|
||
|
||
enum CameraOrder
|
||
{
|
||
eCO_InvalidCamera = -1,
|
||
eCO_Shadow = 0,
|
||
eCO_Main = 13,
|
||
eCO_PuppetMain = 1000,//[zhongdaohuan]标记为Main,但永远不能被激活。
|
||
};
|
||
}
|
||
|
||
|
||
#endif
|