120 lines
3.8 KiB
C++
120 lines
3.8 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __RenderTargetSuite_H__
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#define __RenderTargetSuite_H__
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#include "rendersystem/base/RenderDeviceTypes.h"
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#include "graphicsystem/base/RenderToTexture.h"
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namespace Graphic
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{
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class RenderTargetSuite : public Core::RefCounted
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{
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__DeclareClass(RenderTargetSuite);
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public:
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enum Target
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{
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Target_None = BIT_FLAG_NONE,
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Target_RTT = BIT_FLAG(0),
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Target_Swap = BIT_FLAG(1),
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Target_LightLit = BIT_FLAG(2),
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Target_Depth = BIT_FLAG(3),
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Target_All = BIT_FLAG_32BIT_MAX,
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};
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RenderTargetSuite();
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virtual ~RenderTargetSuite();
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void Discard();
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void Setup(int widght, int height, Target target = Target_All, bool delay = true, RenderBase::PixelFormat::Code pixelFormat = RenderBase::PixelFormat::A8R8G8B8, RenderBase::AntiAliasQuality::Code alias = RenderBase::AntiAliasQuality::None);
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void SetupFormRTT(const GPtr<RenderToTexture>& rtt, Target target, bool delay = true);// setup from rendertotexture.
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void OnChangeSize(int widght, int height);
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void OnDeviceReset();
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void ChangeAntiAliasQuality(RenderBase::AntiAliasQuality::Code alias);
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void ChangeTargetSetting(Target target);
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int GetWidth() const;
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int GetHeight() const;
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RenderBase::AntiAliasQuality::Code GetAntiAliasQuality() const;
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RenderTargetSuite::Target GetTargetSetting() const;
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const GPtr<RenderToTexture>& GetRenderToTexture() const;
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const GPtr<RenderToTexture>& GetLightLitTexture() const;
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const GPtr<RenderToTexture>& GetSwapTexture() const;
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const GPtr<RenderToTexture>& GetDepthTexture() const;
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private:
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void setupAll();
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void changeAllSize();
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void setupRenderToTexture() const;
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void setupLightLitTexture() const;
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void setupSwapTexture() const;
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void setupDepthTexture() const;
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mutable GPtr<RenderToTexture> m_renderToTexture;
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mutable GPtr<RenderToTexture> m_swapTexture;
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mutable GPtr<RenderToTexture> m_lightLitTexture;
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mutable GPtr<RenderToTexture> m_depthTexture;
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//// deferred lighting
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//GPtr<RenderToTexture> m_deferredNormalMap;
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//GPtr<RenderToTexture> m_deferredParamMap;
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//GPtr<RenderToTexture> m_deferredLightMap;
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int m_width;
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int m_height;
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Target m_targetSetting;
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RenderBase::PixelFormat::Code m_rttFormat;
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RenderBase::AntiAliasQuality::Code m_antiAliasQuality;
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};
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inline int RenderTargetSuite::GetWidth() const
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{
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return m_width;
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}
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inline int RenderTargetSuite::GetHeight() const
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{
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return m_height;
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}
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inline RenderBase::AntiAliasQuality::Code
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RenderTargetSuite::GetAntiAliasQuality() const
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{
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return m_antiAliasQuality;
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}
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inline RenderTargetSuite::Target
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RenderTargetSuite::GetTargetSetting() const
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{
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return m_targetSetting;
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}
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}
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#endif // __RenderTargetSuite_H__
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