6e8fbca745
match the genesis editor version 1.3.0.653.
130 lines
3.6 KiB
C++
130 lines
3.6 KiB
C++
/****************************************************************************
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Copyright (c) 2009, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "util/stringbuffer.h"
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#include <string.h>
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namespace Util
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{
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//------------------------------------------------------------------------------
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/**
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*/
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StringBuffer::StringBuffer() :
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chunkSize(0),
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curPointer(0)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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StringBuffer::~StringBuffer()
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{
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if (this->IsValid())
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{
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this->Discard();
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}
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}
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//------------------------------------------------------------------------------
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/**
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NOTE: this method must be called before any threads are spawned.
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*/
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void
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StringBuffer::Setup(SizeT size)
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{
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n_assert(!this->IsValid());
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n_assert(size > 0);
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this->chunkSize = size;
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this->AllocNewChunk();
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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StringBuffer::Discard()
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{
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n_assert(this->IsValid());
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IndexT i;
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for (i = 0; i < this->chunks.Size(); i++)
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{
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Memory::Free(Memory::StringDataHeap, this->chunks[i]);
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this->chunks[i] = 0;
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}
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this->chunks.Clear();
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this->chunkSize = 0;
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this->curPointer = 0;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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StringBuffer::AllocNewChunk()
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{
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char* newChunk = (char*) Memory::Alloc(Memory::StringDataHeap, this->chunkSize);
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this->chunks.Append(newChunk);
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this->curPointer = newChunk;
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}
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//------------------------------------------------------------------------------
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/**
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Copies a string to the end of the string buffer, returns pointer to
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copied string.
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*/
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const char*
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StringBuffer::AddString(const char* str)
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{
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n_assert(0 != str);
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n_assert(this->IsValid());
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// get string length, must be less then chunk size
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SizeT strLength = strlen(str) + 1;
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n_assert(strLength < this->chunkSize);
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// check if a new buffer must be allocated
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if ((this->curPointer + strLength) >= (this->chunks.Back() + this->chunkSize))
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{
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#if NEBULA3_ENABLE_GLOBAL_STRINGBUFFER_GROWTH
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this->AllocNewChunk();
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#else
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n_error("String buffer full when adding string '%s' (string buffer growth is disabled)!\n", str);
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#endif
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}
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// copy string into string buffer
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char* dstPointer = this->curPointer;
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strcpy(dstPointer, str);
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this->curPointer += strLength;
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return dstPointer;
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}
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} // namespace Util
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