6e8fbca745
match the genesis editor version 1.3.0.653.
78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
/****************************************************************************
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Copyright (c) 2006, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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//------------------------------------------------------------------------------
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/**
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@file timing/time.h
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Typedefs for the Timing subsystem
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(C) 2006 Radon Labs GmbH
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*/
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#include "core/types.h"
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//------------------------------------------------------------------------------
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namespace Timing
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{
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/// the time datatype
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typedef double Time;
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/// the tick datatype (one tick == 1 millisecond)
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typedef int Tick;
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typedef uint64 MicrosecondTick;
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//------------------------------------------------------------------------------
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/**
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Convert ticks to seconds.
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*/
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inline Time
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TicksToSeconds(Tick ticks)
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{
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return ticks * 0.001;
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}
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//------------------------------------------------------------------------------
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/**
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Convert seconds to ticks
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*/
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inline Tick
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SecondsToTicks(Time t)
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{
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// perform correct rounding
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return Tick((t * 1000.0) + 0.5);
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}
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//------------------------------------------------------------------------------
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/**
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Put current thread to sleep for specified amount of seconds.
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*/
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inline void
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Sleep(Time t)
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{
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n_sleep(t);
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}
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};
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//------------------------------------------------------------------------------
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