6e8fbca745
match the genesis editor version 1.3.0.653.
80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/****************************************************************************
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Copyright (c) 2008, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "system/base/systeminfobase.h"
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namespace Base
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{
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using namespace Util;
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//------------------------------------------------------------------------------
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/**
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*/
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SystemInfoBase::SystemInfoBase() :
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platform(UnknownPlatform),
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cpuType(UnknownCpuType),
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numCpuCores(0),
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pageSize(0)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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String
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SystemInfoBase::PlatformAsString(Platform p)
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{
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switch (p)
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{
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case Win32: return "win32";
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case Xbox360: return "xbox360";
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case Wii: return "wii";
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case PS3: return "ps3";
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case Android: return "android";
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default: return "unknownplatform";
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}
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}
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//------------------------------------------------------------------------------
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/**
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*/
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String
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SystemInfoBase::CpuTypeAsString(CpuType c)
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{
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switch (c)
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{
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case X86_32: return "x86_32";
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case X86_64: return "x86_64";
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case PowerPC_Xbox360: return "powerpc_xbox360";
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case PowerPC_PS3: return "powerpc_ps3";
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case PowerPC_Wii: return "powerpc_wii";
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case ARM: return "arm";
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default: return "unknowncputype";
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}
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}
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} // namespace Base
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