6e8fbca745
match the genesis editor version 1.3.0.653.
100 lines
3.2 KiB
Objective-C
100 lines
3.2 KiB
Objective-C
/****************************************************************************
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Copyright (c) 2006, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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//------------------------------------------------------------------------------
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/**
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@class IO::ZipFileEntry
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A file entry in a zip archive. The ZipFileEntry class is thread-safe,
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all public methods can be invoked from on the same object from different
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threads.
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*/
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#include "io/stream.h"
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#include "zlib/unzip.h"
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#include "util/stringatom.h"
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//------------------------------------------------------------------------------
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namespace IO
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{
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class ZipFileEntry
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{
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public:
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/// constructor
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ZipFileEntry();
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/// destructor
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~ZipFileEntry();
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/// get name of the file entry
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const Util::StringAtom& GetName() const;
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/// get the uncompressed file size in bytes
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IO::Stream::Size GetFileSize() const;
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/// open the zip file
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bool Open(const Util::String& password = "");
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/// close the zip file
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void Close();
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/// read the *entire* content into the provided memory buffer
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bool Read(void* buf, IO::Stream::Size bufSize);
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bool SetOffset(IO::Stream::Size offset);
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private:
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friend class ZipArchive;
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/// setup the file entry object
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void Setup(const Util::StringAtom& name, unzFile zipFileHandle, Threading::CriticalSection* critSect);
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Threading::CriticalSection* archiveCritSect;
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Util::StringAtom name;
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unzFile zipFileHandle; // handle on zip file
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unz_file_pos filePosInfo; // info about position in zip file
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uint uncompressedSize; // uncompressed size of the file
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Stream::Size mCurrentPos;
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char* m_localBuffer;
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};
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//------------------------------------------------------------------------------
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/**
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*/
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inline const Util::StringAtom&
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ZipFileEntry::GetName() const
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{
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return this->name;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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inline IO::Stream::Size
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ZipFileEntry::GetFileSize() const
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{
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return this->uncompressedSize;
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}
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} // namespace IO
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//------------------------------------------------------------------------------
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