124 lines
3.9 KiB
C++
124 lines
3.9 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _IMAGEFILTERS_H_
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#define _IMAGEFILTERS_H_
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#include "foundation/util/array.h"
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#include "rendersystem/base/RenderDeviceTypes.h"
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namespace Graphic
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{
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class Material;
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class RenderToTexture;
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class QuadRenderable;
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class ImageFilter
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{
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public:
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enum FilterIndexForSort
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{
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FilterIndexForSort_System1 = 0,
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FilterIndexForSort_ScriptBegin = 100,
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FilterIndexForSort_ScriptEnd = 99999,
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FilterIndexForSort_System2 = FilterIndexForSort_ScriptEnd + 1,
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};
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virtual ~ImageFilter(){}
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virtual bool RenderFilter(RenderToTexture* source, RenderToTexture* destination) = 0;
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protected:
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template<typename Onwer>
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Onwer* getOwner();
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friend class ImageFilterManager;
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FilterIndexForSort mSortIndex;
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void* mOwner;
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};
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template<typename Onwer>
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Onwer* ImageFilter::getOwner()
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{
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return static_cast<Onwer*>(mOwner);
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}
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class ImageFilterManager
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{
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public:
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~ImageFilterManager();
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template<typename Filter, typename Owner>
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Filter* InsertFilter(Owner* owner, ImageFilter::FilterIndexForSort indexForSort);
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template<typename Owner>
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bool Contain(const Owner* owner, ImageFilter::FilterIndexForSort indexForSort );
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template<typename Owner>
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void RemoveFiltersByOwner(const Owner* owner);
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void RemoveAll();
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int Size();
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ImageFilter* GetFilter(int index);
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private:
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bool _contain(const void* owner,ImageFilter::FilterIndexForSort indexForSort);
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void _removeFiltersByOwner(const void* owner);
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void _insert(void* owner, ImageFilter* filter, ImageFilter::FilterIndexForSort indexForSort);
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typedef Util::Array<ImageFilter*> Filters;
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Filters mFilters;
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};
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template<typename Filter, typename Owner>
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Filter* ImageFilterManager::InsertFilter(Owner* owner, ImageFilter::FilterIndexForSort indexForSort)
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{
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Filter* filter = n_new(Filter);
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_insert(owner, filter, indexForSort);
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return filter;
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}
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template<typename Owner>
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void ImageFilterManager::RemoveFiltersByOwner(const Owner* owner)
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{
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_removeFiltersByOwner(owner);
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}
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template<typename Owner>
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bool ImageFilterManager::Contain(const Owner* owner,ImageFilter::FilterIndexForSort indexForSort)
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{
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return _contain(owner,indexForSort);
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}
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inline int ImageFilterManager::Size()
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{
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return mFilters.Size();
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}
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inline ImageFilter* ImageFilterManager::GetFilter(int index)
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{
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return mFilters[index];
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}
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class ImageFiltrationSystem
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{
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public:
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static void Init();
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static void ResizeWindow();
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static void Shutdown();
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static void Render(const RenderBase::TextureHandle* texture, const RenderToTexture* target, const Material* material, int passIndex = 0, uint clearflag = BIT_FLAG(0));
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private:
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static GPtr<Material> sImageCopyMaterial;
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static RenderBase::RenderTargetHandle sNullTarget;
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};
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}
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#endif //_IMAGEFILTERS_H_
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