166 lines
5.4 KiB
C++
166 lines
5.4 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#if __USE_AUDIO__ || __GENESIS_EDITOR__
|
|
|
|
#ifndef __SoundEchoFilterComponentSerialization_H__
|
|
#define __SoundEchoFilterComponentSerialization_H__
|
|
|
|
#include "stdneb.h"
|
|
#include "SoundEchoFilterComponent.h"
|
|
|
|
namespace App
|
|
{
|
|
|
|
class SoundEchoFilterComponentSerialization
|
|
{
|
|
public:
|
|
SoundEchoFilterComponentSerialization(const SoundEchoFilterComponent* pComponent)
|
|
: mObject(pComponent)
|
|
{}
|
|
|
|
~SoundEchoFilterComponentSerialization() {}
|
|
|
|
inline void Load(Version ver, AppReader* pReader)
|
|
{
|
|
switch (ver)
|
|
{
|
|
case 1:
|
|
{
|
|
Load_1(pReader);
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
n_error(" SoundEchoFilterComponentSerialization::Load unknonw version " );
|
|
break;
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void Load_1(AppReader* pReader);
|
|
void Save(AppWriter* pWriter);
|
|
|
|
protected:
|
|
const SoundEchoFilterComponent* mObject;
|
|
}; //class SoundEchoFilterComponentSerialization
|
|
|
|
|
|
const char* s_EchoDelay = "Delay";
|
|
const char* s_EchoLRDelay = "LRDelay";
|
|
const char* s_EchoDamping = "Damping";
|
|
const char* s_EchoFeedBack = "FeedBack";
|
|
const char* s_EchoSpread = "Spread";
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
void SoundEchoFilterComponentSerialization::Load_1(AppReader* pReader)
|
|
{
|
|
n_assert(mObject);
|
|
|
|
SoundEchoFilterComponent* pEchoFilter = const_cast<SoundEchoFilterComponent*>(mObject);
|
|
n_assert(pEchoFilter);
|
|
|
|
// Delay
|
|
float Delay;
|
|
pReader->SerializeFloat(s_EchoDelay, Delay);
|
|
pEchoFilter->SetEchoParam(SoundEchoFilterComponent::Delay,Delay);
|
|
// LRDelay
|
|
float LRDelay;
|
|
pReader->SerializeFloat(s_EchoLRDelay, LRDelay);
|
|
pEchoFilter->SetEchoParam(SoundEchoFilterComponent::LRDelay,LRDelay);
|
|
// Damping
|
|
float Damping;
|
|
pReader->SerializeFloat(s_EchoDamping, Damping);
|
|
pEchoFilter->SetEchoParam(SoundEchoFilterComponent::Damping,Damping);
|
|
// FeedBack
|
|
float FeedBack;
|
|
pReader->SerializeFloat(s_EchoFeedBack, FeedBack);
|
|
pEchoFilter->SetEchoParam(SoundEchoFilterComponent::FeedBack,FeedBack);
|
|
// Spread
|
|
float Spread;
|
|
pReader->SerializeFloat(s_EchoSpread, Spread);
|
|
pEchoFilter->SetEchoParam(SoundEchoFilterComponent::Spread,Spread);
|
|
|
|
return;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
void SoundEchoFilterComponentSerialization::Save(AppWriter* pWriter)
|
|
{
|
|
n_assert(mObject);
|
|
n_assert(pWriter);
|
|
|
|
SoundEchoFilterComponent* pEchoFilter = const_cast<SoundEchoFilterComponent*>(mObject);
|
|
n_assert(pEchoFilter);
|
|
// Delay
|
|
float Delay = pEchoFilter->GetEchoParam(SoundEchoFilterComponent::Delay);
|
|
pWriter->SerializeFloat(s_EchoDelay, Delay);
|
|
// LRDelay
|
|
float LRDelay = pEchoFilter->GetEchoParam(SoundEchoFilterComponent::LRDelay);
|
|
pWriter->SerializeFloat(s_EchoLRDelay, LRDelay);
|
|
// Damping
|
|
float Damping = pEchoFilter->GetEchoParam(SoundEchoFilterComponent::Damping);
|
|
pWriter->SerializeFloat(s_EchoDamping, Damping);
|
|
// FeedBack
|
|
float FeedBack = pEchoFilter->GetEchoParam(SoundEchoFilterComponent::FeedBack);
|
|
pWriter->SerializeFloat(s_EchoFeedBack, FeedBack);
|
|
// Spread
|
|
float Spread = pEchoFilter->GetEchoParam(SoundEchoFilterComponent::Spread);
|
|
pWriter->SerializeFloat(s_EchoSpread, Spread);
|
|
return;
|
|
}
|
|
|
|
///
|
|
//------------------------------------------------------------------------------
|
|
// @ISerialization::GetVersion. when change storage, must add SerializeVersion count
|
|
Version SoundEchoFilterComponent::GetVersion() const
|
|
{
|
|
return 1; // Current version number is 1.
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// @ISerialization::Load
|
|
void SoundEchoFilterComponent::Load(Version ver, AppReader* pReader, const Serialization::SerializationArgs* args )
|
|
{
|
|
pReader->SerializeSuper<Super>(this, args);
|
|
SoundEchoFilterComponentSerialization serialize(this);
|
|
serialize.Load(ver, pReader);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// @ISerialization::Save
|
|
void SoundEchoFilterComponent::Save(AppWriter* pWriter ) const
|
|
{
|
|
pWriter->SerializeSuper<Super>(this);
|
|
SoundEchoFilterComponentSerialization serialize(this);
|
|
serialize.Save(pWriter);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
#endif //__SoundEchoFilterComponentSerialization_H__
|
|
#endif // __USE_AUDIO__ || __GENESIS_EDITOR__
|