genesis-3d_engine/Engine/app/scriptbind/autogen/bind_soundreverb_component.xml
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

142 lines
3.8 KiB
XML

<?xml version="1.0" ?>
<root>
<class cppclass="SoundReverbZone" csclass="SoundReverbZone" csbase="Component">
<func name="Bind">
<param type="SoundReverbZone">self</param>
</func>
<func name="GetMinDistance">
<ret type ="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetMinDistance">
<param type="SoundReverbZone">self</param>
<param type="float">minDistance</param>
</func>
<func name="GetMaxDistance">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetMaxDistance">
<param type="SoundReverbZone">self</param>
<param type="float">maxDistance</param>
</func>
<func name="GetReverbPreset">
<ret type="int"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetReverbPreset">
<param type="SoundReverbZone">self</param>
<param type="int">preset</param>
</func>
<func name="GetRoom">
<ret type="int"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetRoom">
<param type="SoundReverbZone">self</param>
<param type="int">room</param>
</func>
<func name="GetRoomHF">
<ret type="int"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetRoomHF">
<param type="SoundReverbZone">self</param>
<param type="int">roomHF</param>
</func>
<func name="GetDecayTime">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetDecayTime">
<param type="SoundReverbZone">self</param>
<param type="float">decayTime</param>
</func>
<func name="GetDecayHFRatio">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetDecayHFRatio">
<param type="SoundReverbZone">self</param>
<param type="float">decayHFRatio</param>
</func>
<func name="GetReflectionsDelay">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetReflectionsDelay">
<param type="SoundReverbZone">self</param>
<param type="float">reflectionsDelay</param>
</func>
<func name="GetReflections">
<ret type="int"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetReflections">
<param type="SoundReverbZone">self</param>
<param type="int">reflections</param>
</func>
<func name="GetReverb">
<ret type="int"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetReverb">
<param type="SoundReverbZone">self</param>
<param type="int">reverb</param>
</func>
<func name="GetReverbDelay">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetReverbDelay">
<param type="SoundReverbZone">self</param>
<param type="float">reverbDelay</param>
</func>
<func name="GetHFReference">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetHFReference">
<param type="SoundReverbZone">self</param>
<param type="float">hfReference</param>
</func>
<func name="GetDiffusion">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetDiffusion">
<param type="SoundReverbZone">self</param>
<param type="float">diffusion</param>
</func>
<func name="GetDensity">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetDensity">
<param type="SoundReverbZone">self</param>
<param type="float">density</param>
</func>
<func name="GetRoomLF">
<ret type="int"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetRoomLF">
<param type="SoundReverbZone">self</param>
<param type="int">roomLF</param>
</func>
<func name="GetLFReference">
<ret type="float"></ret>
<param type="SoundReverbZone">self</param>
</func>
<func name="SetLFReference">
<param type="SoundReverbZone">self</param>
<param type="float">lfReference</param>
</func>
<func name="CopyValueFromPreset">
<param type="SoundReverbZone">self</param>
<param type="int">preset</param>
</func>
</class>
</root>