genesis-3d_engine/Engine/players/Demo/CMakeLists.txt
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

198 lines
4.5 KiB
CMake

#---------------------------------------------------------------------------------
# Copyright (c) 2011,WebJet Enterprise Department.ChangYou
# All rights reserved.
# Date Ver Who Comment
# 2011-11-10 1.0 SunHao
# 2011-11-16 1.1 SunHao
#---------------------------------------------------------------------------------
##################################################################################
# Build Demo
##################################################################################
# folder
SET ( COMMON_HEADER_FILES
Common/InputSystem.h
Common/Model.h
Common/DemoGameStateHandler.h
Common/DemoFwdDecl.h
Common/GameLogic.h
Common/PageExportFunction.h
Common/GameData.h
Common/GameUtil.h
Common/GameBuilding.h
)
SET ( COMMON_SOURCE_FILES
Common/InputSystem.cc
Common/Model.cc
Common/DemoGameStateHandler.cc
Common/GameLogic.cc
Common/PageExportFunction.cc
Common/GameData.cc
Common/GameUtil.cc
Common/GameBuilding.cc
)
SOURCE_GROUP(
common
FILES
${COMMON_HEADER_FILES}
${COMMON_SOURCE_FILES}
)
#<-------- Demo ------------------>
SET ( DEMO_HEADER_FILES
Demo_GameApplication.h
simplegamestatehandler.h
)
# folder
SET ( DEMO_SOURCE_FILES
Demo_GameApplication.cc
Demo_Main.cc
simplegamestatehandler.cc
)
#<-------- Additional Include Directories ------------------>
INCLUDE_DIRECTORIES(
#TODO:Make this clear and simple
${CMAKE_SOURCE_DIR}/foundation
${CMAKE_SOURCE_DIR}/rendersystem
${CMAKE_SOURCE_DIR}/extlibs
${CMAKE_SOURCE_DIR}/app
${CMAKE_SOURCE_DIR}/samples/Demo/
${CMAKE_SOURCE_DIR}/samples/Demo/Common
# should remove later
${CMAKE_SOURCE_DIR}/graphicsystem
${CMAKE_SOURCE_DIR}/addons/shadercompiler/win
${CMAKE_SOURCE_DIR}/addons
${CMAKE_SOURCE_DIR}/
)
ADD_EXECUTABLE(
Demo
WIN32
#head
${COMMON_HEADER_FILES}
${DEMO_HEADER_FILES}
#source
${DEMO_SOURCE_FILES}
${COMMON_SOURCE_FILES}
)
_MACRO_WEBJET_PROJECT_COMPILE_PROPERTIES( Demo )
#Organize projects into folders
SET_PROPERTY(TARGET Demo PROPERTY FOLDER "5.Sample")
_MACRO_EXECUTABLE_BASE_LIB( Demo )
TARGET_LINK_LIBRARIES(
Demo
)
#<-------- DemoWebPublish ------------------>
SET ( WEBPLUGIN_REF
${CMAKE_SOURCE_DIR}/tools/WebJetPlugin/EngineRef
)
SET ( WEBPLUGIN_PACKETS
${WEBPLUGIN_REF}/Packets
)
SET ( DEMOPUBLISH_HEADER_FILES
DemoPublish_GameApplication.h
${WEBPLUGIN_REF}/WinWebInterface.h
${WEBPLUGIN_REF}/WebJetWebData.h
)
# folder
SET ( DEMOPUBLISH_SOURCE_FILES
DemoPublish_WinWebInterface.cc
DemoPublish_GameApplication.cc
)
SET ( PACKET_HEADER_FILES
${WEBPLUGIN_PACKETS}/WJCallUserFuncReturnPacket.h
${WEBPLUGIN_PACKETS}/WJCallUserFuncSendPacket.h
${WEBPLUGIN_PACKETS}/WJPacket.h
${WEBPLUGIN_PACKETS}/WJPacketDefine.h
${WEBPLUGIN_PACKETS}/WJPacketFactory.h
${WEBPLUGIN_PACKETS}/WJPacketFactoryManager.h
${WEBPLUGIN_PACKETS}/WJPacketRecevier.h
${WEBPLUGIN_PACKETS}/WJPluginPacketFactoryManager.h
${WEBPLUGIN_PACKETS}/Pipe.h
${WEBPLUGIN_PACKETS}/ClientPipe.h
${WEBPLUGIN_PACKETS}/WJCallFuncProxy.h
${WEBPLUGIN_PACKETS}/WJFuncParameter.h
${WEBPLUGIN_PACKETS}/LogFile.h
)
SET ( PACKET_SOURCE_FILES
${WEBPLUGIN_PACKETS}/WJCallUserFuncReturnPacket.cc
${WEBPLUGIN_PACKETS}/WJCallUserFuncSendPacket.cc
${WEBPLUGIN_PACKETS}/WJPacketFactoryManager.cc
${WEBPLUGIN_PACKETS}/WJPacketRecevier.cc
${WEBPLUGIN_PACKETS}/WJPluginPacketFactoryManager.cc
${WEBPLUGIN_PACKETS}/Pipe.cc
${WEBPLUGIN_PACKETS}/ClientPipe.cc
${WEBPLUGIN_PACKETS}/WJCallFuncProxy.cc
${WEBPLUGIN_PACKETS}/WJFuncParameter.cc
${WEBPLUGIN_PACKETS}/WJPacket.cc
${WEBPLUGIN_PACKETS}/LogFile.cc
)
SOURCE_GROUP(
Packets
FILES
${PACKET_HEADER_FILES}
${PACKET_SOURCE_FILES}
)
#<-------- Additional Include Directories ------------------>
INCLUDE_DIRECTORIES(
#TODO:Make this clear and simple
${CMAKE_SOURCE_DIR}/foundation
${CMAKE_SOURCE_DIR}/rendersystem
${CMAKE_SOURCE_DIR}/extlibs
${CMAKE_SOURCE_DIR}/app
${CMAKE_SOURCE_DIR}/samples/Demo/
${CMAKE_SOURCE_DIR}/samples/Demo/Common
${WEBPLUGIN_REF}
${WEBPLUGIN_PACKETS}
# should remove later
${CMAKE_SOURCE_DIR}/graphicsystem
${CMAKE_SOURCE_DIR}/addons/shadercompiler/win
${CMAKE_SOURCE_DIR}/addons
${CMAKE_SOURCE_DIR}/
)
ADD_LIBRARY(
DemoWebPublish
SHARED
#head
${DEMOPUBLISH_HEADER_FILES}
${COMMON_HEADER_FILES}
${PACKET_HEADER_FILES}
#source
${COMMON_SOURCE_FILES}
${DEMOPUBLISH_SOURCE_FILES}
${PACKET_SOURCE_FILES}
)
_MACRO_WEBJET_PROJECT_COMPILE_PROPERTIES( DemoWebPublish )
#Organize projects into folders
SET_PROPERTY(TARGET DemoWebPublish PROPERTY FOLDER "5.Sample")
#Compile properties
_MACRO_EXECUTABLE_BASE_LIB( DemoWebPublish )