ad5cd7b16a
match the genesis editor version 1.3.1.921.
105 lines
3.2 KiB
C++
105 lines
3.2 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#include "stdneb.h"
|
|
#include "ViewPortWindow.h"
|
|
#include "base/RenderWindow.h"
|
|
#include "graphicsystem/GraphicSystem.h"
|
|
namespace Graphic
|
|
{
|
|
__ImplementClass(ViewPortWindow,'VPWS',Core::RefCounted);
|
|
ViewPortWindow::ViewPortWindow()
|
|
:mDirty(false)
|
|
,mViewportType(VPT_Unkown)
|
|
,mpWindow(NULL)
|
|
,mUpdate(true)
|
|
{
|
|
}
|
|
//--------------------------------------------------------------------------------
|
|
ViewPortWindow::~ViewPortWindow()
|
|
{
|
|
n_assert(NULL == mpWindow);
|
|
}
|
|
//--------------------------------------------------------------------------------
|
|
void ViewPortWindow::SetDeviceWindow(RenderBase::RenderWindow* dwnd)
|
|
{
|
|
mpWindow = dwnd;
|
|
}
|
|
|
|
void ViewPortWindow::ChangeSize(SizeT width, SizeT height)
|
|
{
|
|
mDisplayMode.SetWidth(width);
|
|
mDisplayMode.SetHeight(height);
|
|
mDirty = true;
|
|
GraphicSystem::Instance()->_ViewPortDirty();
|
|
}
|
|
|
|
void ViewPortWindow::Setup()
|
|
{
|
|
m_backBuffer = RenderToTexture::Create();
|
|
setupBackBuffer();
|
|
}
|
|
|
|
void ViewPortWindow::Destroy()
|
|
{
|
|
m_backBuffer = NULL;
|
|
}
|
|
|
|
void ViewPortWindow::ApplyWindow()
|
|
{
|
|
if (GetRenderWindow())
|
|
{
|
|
GetRenderWindow()->EndRender();
|
|
}
|
|
}
|
|
|
|
void ViewPortWindow::BeginRender()
|
|
{
|
|
if (GetRenderWindow())
|
|
{
|
|
GetRenderWindow()->BeginRender();
|
|
}
|
|
}
|
|
|
|
void ViewPortWindow::_OnChangeSize()
|
|
{
|
|
setupBackBuffer();
|
|
eventViewportChange(this);
|
|
mDirty = false;
|
|
}
|
|
|
|
void ViewPortWindow::ApplyGlobalShaderParam() const
|
|
{
|
|
Material::GetGlobalMaterialParams()->SetVectorParam(eGShaderVecScreenSize,float4(float(mDisplayMode.GetWidth()),float(mDisplayMode.GetHeight()),float(0.5/mDisplayMode.GetWidth()),float(0.5/mDisplayMode.GetHeight())));
|
|
}
|
|
|
|
void ViewPortWindow::setupBackBuffer()
|
|
{
|
|
m_backBuffer->Setup(mDisplayMode.GetWidth(), mDisplayMode.GetHeight(),
|
|
RenderBase::PixelFormat::X8R8G8B8,
|
|
RenderBase::RenderTarget::ClearAll, Math::float4(0.0f,0.0f,1.0f,1.f),
|
|
true,1.f, RenderBase::AntiAliasQuality::None,Math::rectangle<int>(0,0,0,0),true);
|
|
mpWindow->SetTargetHandle(m_backBuffer->GetTargetHandle());
|
|
}
|
|
}
|