6e8fbca745
match the genesis editor version 1.3.0.653.
119 lines
3.7 KiB
C++
119 lines
3.7 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#include "stdneb.h"
|
|
#include "QuadRenderable.h"
|
|
#include "foundation/meshbuilder/parallelogrambuilder.h"
|
|
#include "GraphicSystem.h"
|
|
|
|
namespace Graphic
|
|
{
|
|
|
|
using namespace Math;
|
|
using namespace RenderBase;
|
|
struct _vertex
|
|
{
|
|
public:
|
|
Math::float3 position;
|
|
Math::float2 uv;
|
|
};
|
|
|
|
__ImplementClass(QuadRenderable,'QRGS',Core::RefCounted)
|
|
|
|
QuadRenderable::QuadRenderable()
|
|
: m_Width(1),
|
|
m_Height(1)
|
|
{
|
|
m_handle = RenderBase::PrimitiveHandle();
|
|
GraphicSystem::Instance()->AddQuadRenderable(this);
|
|
}
|
|
QuadRenderable::~QuadRenderable()
|
|
{
|
|
Discard();
|
|
}
|
|
|
|
void QuadRenderable::Discard()
|
|
{
|
|
if (m_handle.IsValid())
|
|
{
|
|
GraphicSystem::Instance()->RemovePrimitive(m_handle);
|
|
m_handle = RenderBase::PrimitiveHandle();
|
|
}
|
|
}
|
|
|
|
void QuadRenderable::Setup(int width, int height)
|
|
{
|
|
GraphicSystem* gs = GraphicSystem::Instance();
|
|
|
|
Discard();
|
|
m_Width = width;
|
|
m_Height = height;
|
|
|
|
float widthPixel = gs->GetHorizontalTexelOffset() * 2.0f / width;
|
|
float heightPixel = gs->GetVerticalTexelOffset() * 2.0f / height;
|
|
n_assert(!m_handle.IsValid());
|
|
|
|
VertexBufferData2 vbd2;
|
|
IndexBufferData2 ibd2;
|
|
|
|
RenderBase::VertexComponents& vertexComponents = vbd2.GetVertexComponents();
|
|
vertexComponents.Append(VertexComponent(VertexComponent::Position,0, VertexComponent::Float3));
|
|
vertexComponents.Append(VertexComponent(VertexComponent::TexCoord,0, VertexComponent::Float2));
|
|
n_assert(!m_handle.IsValid());
|
|
|
|
vbd2.Setup(RECT_VERTEX_COUNT, sizeof(_vertex),
|
|
RenderBase::BufferData::Static, RenderBase::PrimitiveTopology::TriangleList, true);
|
|
ibd2.Setup(RECT_INDICES_COUNT, RenderBase::BufferData::Static, RenderBase::IndexBufferData::Int16, true);
|
|
|
|
_vertex* vs = vbd2.GetBufferPtr<_vertex>();
|
|
#if RENDERDEVICE_OPENGLES
|
|
vs[0].uv = Math::float2(0,1);
|
|
vs[1].uv = Math::float2(1,1);
|
|
vs[2].uv = Math::float2(0,0);
|
|
vs[3].uv = Math::float2(1,0);
|
|
#else
|
|
vs[0].uv = Math::float2(0,0);
|
|
vs[1].uv = Math::float2(1,0);
|
|
vs[2].uv = Math::float2(0,1);
|
|
vs[3].uv = Math::float2(1,1);
|
|
#endif
|
|
// offset vertices
|
|
float3 top(0.0f, 1.0f, 0.0f);
|
|
float3 right(1.0f, 0.0f, 0.0f);
|
|
float3 center(0.0f, 0.0f, 0.0f);
|
|
MeshBuilder::ParallelogramBuilder::Set(vs, top, right, center, 0);
|
|
|
|
for (int i = 0; i < RECT_VERTEX_COUNT; i++)
|
|
{
|
|
vs[i].position.x() += widthPixel;
|
|
vs[i].position.y() -= heightPixel;
|
|
}
|
|
|
|
ushort* indices = ibd2.GetBufferPtr<ushort>();
|
|
MeshBuilder::ParallelogramBuilder::SetIndices(indices);
|
|
|
|
m_handle = gs->CreatePrimitiveHandle(&vbd2, &ibd2);
|
|
|
|
}
|
|
}
|