6e8fbca745
match the genesis editor version 1.3.0.653.
111 lines
2.7 KiB
C++
111 lines
2.7 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CollisionModel_H__
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#define __CollisionModel_H__
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#include "foundation/core/refcounted.h"
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#include "foundation/core/ptr.h"
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#include "math/float3.h"
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#include "util/array.h"
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#include "util/string.h"
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namespace Opcode
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{
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class Model;
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}
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namespace RenderBase
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{
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class PrimitiveGroup;
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}
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namespace Graphic
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{
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class OpModelImp;
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class CollisionModel : public Core::RefCounted
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{
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__DeclareClass(CollisionModel);
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public:
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CollisionModel();
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~CollisionModel();
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public:
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void SetPrimitveInfo(const Util::String& name);
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void CreateOpModel();
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const Opcode::Model& GetOpCodeModel() const;
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SizeT GetMemoryUsage() const;
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const Util::Array<Math::float3>& GetVertices() const;
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const Util::Array<uint>& GetIndices() const;
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const Util::Array<Math::float4>& GetFaceNormals() const;
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protected:
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OpModelImp* m_pOpModelImp;
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SizeT m_nMemoryUsage;
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Util::Array<Math::float3> m_Vertices;
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Util::Array<uint> m_Indices;
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Util::Array<Math::float4> m_FaceNormals;
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bool m_bIndex16;
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};
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inline SizeT CollisionModel::GetMemoryUsage() const
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{
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return m_nMemoryUsage;
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}
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inline const Util::Array<Math::float3>& CollisionModel::GetVertices() const
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{
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return m_Vertices;
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}
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inline const Util::Array<uint>& CollisionModel::GetIndices() const
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{
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return m_Indices;
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}
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inline const Util::Array<Math::float4>& CollisionModel::GetFaceNormals() const
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{
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return m_FaceNormals;
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}
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}
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#endif |