6e8fbca745
match the genesis editor version 1.3.0.653.
83 lines
2.8 KiB
Objective-C
83 lines
2.8 KiB
Objective-C
/****************************************************************************
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Copyright (c) 2006, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#ifndef WIN360_WIN360TIMER_H
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#define WIN360_WIN360TIMER_H
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//------------------------------------------------------------------------------
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/**
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@class Win360::Win360Timer
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Win32/Xbox360 implementation of the Time::Timer class. Uses
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the QueryPerformanceCounter() functions.
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@todo solve multiprocessor issues of QueryPerformanceCounter()
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(different processors may return different PerformanceFrequency
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values, thus, threads should be prevented from switching between
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processors with thread affinities).
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*/
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#include "core/types.h"
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#include "timing/time.h"
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//------------------------------------------------------------------------------
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namespace Win360
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{
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class Win360Timer
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{
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public:
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/// constructor
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Win360Timer();
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/// start/continue the timer
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void Start();
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/// stop the timer
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void Stop();
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/// reset the timer
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void Reset();
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/// return true if currently running
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bool Running() const;
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/// get current time in seconds
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Timing::Time GetTime() const;
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/// get current time in ticks
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Timing::Tick GetTicks() const;
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/// get the real time
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static Timing::MicrosecondTick GetusTicks();
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private:
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/// return internal time as 64 bit integer
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__int64 InternalTime() const;
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bool running;
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__int64 diffTime; // accumulated time when the timer was not running
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__int64 stopTime; // when was the timer last stopped?
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void FindValidTimeMask();
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ulong timeMask; // <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵߳ĺ<CCB5>
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};
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} // namespace Win360
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//------------------------------------------------------------------------------
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#endif
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