6e8fbca745
match the genesis editor version 1.3.0.653.
100 lines
3.0 KiB
C++
100 lines
3.0 KiB
C++
#pragma once
|
|
/****************************************************************************
|
|
Copyright (c) 2010, Radon Labs GmbH
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "core/refcounted.h"
|
|
|
|
//------------------------------------------------------------------------------
|
|
namespace Threading
|
|
{
|
|
class ObjectRef : public Core::RefCounted
|
|
{
|
|
__DeclareClass(ObjectRef);
|
|
public:
|
|
/// constructor
|
|
ObjectRef();
|
|
/// destructor
|
|
virtual ~ObjectRef();
|
|
|
|
/// return true if the ObjectRef points to a valid object
|
|
bool IsValid() const;
|
|
/// validate the ref with a pointer to a target object (must be RefCounted)
|
|
template<class TYPE> void Validate(TYPE* obj);
|
|
/// invalidate the ref
|
|
void Invalidate();
|
|
/// get pointer to object
|
|
template<class TYPE> TYPE* Ref() const;
|
|
|
|
private:
|
|
Core::RefCounted* volatile ref;
|
|
};
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline bool
|
|
ObjectRef::IsValid() const
|
|
{
|
|
return (0 != this->ref);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
template<class TYPE> inline void
|
|
ObjectRef::Validate(TYPE* obj)
|
|
{
|
|
n_assert(0 != obj);
|
|
n_assert(obj->IsA(TYPE::RTTI));
|
|
n_assert(0 == this->ref);
|
|
obj->AddRef();
|
|
Interlocked::Exchange((volatile int*)&this->ref, (int)obj);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
ObjectRef::Invalidate()
|
|
{
|
|
n_assert(0 != this->ref);
|
|
this->ref->Release();
|
|
Interlocked::Exchange((volatile int*)&this->ref, 0);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
template<class TYPE> inline TYPE*
|
|
ObjectRef::Ref() const
|
|
{
|
|
n_assert(0 != this->ref);
|
|
n_assert(this->ref->IsA(TYPE::RTTI));
|
|
return (TYPE*) this->ref;
|
|
}
|
|
|
|
} // namespace Threading
|
|
//------------------------------------------------------------------------------
|
|
|