6e8fbca745
match the genesis editor version 1.3.0.653.
100 lines
3.1 KiB
C++
100 lines
3.1 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __ThreadRuntimeInfo_H__
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#define __ThreadRuntimeInfo_H__
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#include "core/refcounted.h"
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namespace Threading
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{
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// 允许每一个线程中包含的最大单件实例数量
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const SizeT MaxThreadInstanceNum = 256;
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class ThreadRunTimeInfo
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{
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public:
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ThreadRunTimeInfo(void);
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~ThreadRunTimeInfo(void);
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char* GetInstance( IndexT i );
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void SetInstance( IndexT i , char* pIns );
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bool HasInstance( IndexT i );
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public:
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// 当前线程中单件实例数组
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char* mInstanceArray[MaxThreadInstanceNum];
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// 线程名字
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const char* mThreadName;
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public:
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/// *******禁止外部调用******* 分配唯一的一个ID给线程独立的单件。
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static IndexT GetThreadInstanceID(void);
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/// 设置线程独立的运行时环境,每个线程只允许调用一次。主线程必须在工作线程和创建对象之前调用。工作线程必须在刚刚启动和创建对象之前调用。
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static void SetupMyThreadRunTime( const char* threadName );
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/// 必须在线程销毁时调用.主线程必须最后调用
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static void DestoryThreadRunTime( bool isMainThread = false );
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/// 得到当前线程的运行时
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static Threading::ThreadRunTimeInfo* GetMyThreadRuntime( void );
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private:
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static IndexT ThreadInstanceCounter;
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static IndexT mTlsSlot; // 利用Tls来存储线程运行时信息
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};
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//------------------------------------------------------------------------
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inline char* ThreadRunTimeInfo::GetInstance( IndexT i )
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{
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n_assert( i >=0 && i < MaxThreadInstanceNum );
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n_assert( mInstanceArray[i] );
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return mInstanceArray[i];
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}
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//------------------------------------------------------------------------
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inline void ThreadRunTimeInfo::SetInstance( IndexT i , char* pIns )
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{
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n_assert( i >=0 && i < MaxThreadInstanceNum );
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mInstanceArray[i] = pIns;
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}
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//------------------------------------------------------------------------
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inline bool ThreadRunTimeInfo::HasInstance( IndexT i )
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{
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n_assert( i >=0 && i < MaxThreadInstanceNum );
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return mInstanceArray[i] != NULL;
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}
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}
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#endif // __ThreadRuntimeInfo_H__
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