6e8fbca745
match the genesis editor version 1.3.0.653.
292 lines
9.0 KiB
C++
292 lines
9.0 KiB
C++
/****************************************************************************
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Copyright (c) 2009, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "net/debugpacket.h"
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#include "system/byteorder.h"
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namespace Net
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{
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using namespace Util;
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using namespace IO;
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using namespace System;
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//------------------------------------------------------------------------------
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/**
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*/
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DebugPacket::DebugPacket() :
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hasData(false)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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DebugPacket::~DebugPacket()
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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Write data to the packet. Returns the number of data written. If all
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data could be written, the returned number is identical with the
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requested size, and the packet's payload size will be set to that size.
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This means the packet completes a message.
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If not all data could be written, the actually written size (MaxPayloadSize)
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will be returned, and the internal payloadSize will be set to 0xFFFF, meaning
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that the packet contains incomplete data which will be continued with the
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next packet.
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*/
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SizeT
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DebugPacket::Write(ushort portNum, uint packetCount, const ubyte* buf, SizeT numBytes)
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{
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n_assert(0 != buf);
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n_assert(numBytes > 0);
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n_assert(!this->hasData);
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this->hasData = true;
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ByteOrder byteOrder(ByteOrder::Host, ByteOrder::Network);
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union { ubyte *b; uint *u; ushort *us; } pun;
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pun.b = this->buffer;
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uint* uintHeader = pun.u;
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ushort* ushortHeader = pun.us;
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ubyte* payloadPtr = this->buffer + HeaderSize;
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SizeT numActualBytes = numBytes < MaxPayloadSize ? numBytes : MaxPayloadSize;
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if (numActualBytes < numBytes)
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{
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// setup the header for an incomplete packet
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uintHeader[0] = byteOrder.Convert<uint>(FourCC('DPKT').AsUInt());
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uintHeader[1] = byteOrder.Convert<uint>(packetCount);
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ushortHeader[4] = byteOrder.Convert<ushort>(portNum);
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ushortHeader[5] = byteOrder.Convert<ushort>(0xFFFF);
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}
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else
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{
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// setup the header for a complete packet
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uintHeader[0] = byteOrder.Convert<uint>(FourCC('DPKT').AsUInt());
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uintHeader[1] = byteOrder.Convert<uint>(packetCount);
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ushortHeader[4] = byteOrder.Convert<ushort>(portNum);
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ushortHeader[5] = byteOrder.Convert<ushort>((ushort)numActualBytes);
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}
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// copy the payload
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Memory::Copy(buf, payloadPtr, numActualBytes);
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// return number of bytes written
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return numActualBytes;
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}
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//------------------------------------------------------------------------------
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/**
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Write raw data to the packet. The source buffer must contain a valid
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packet header and the size of the source data must equal
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DebugPacket::PacketSize!
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*/
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void
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DebugPacket::WriteRaw(const void* buf, SizeT bufSize)
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{
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n_assert(PacketSize == bufSize);
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Memory::Copy(buf, this->buffer, PacketSize);
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this->hasData = true;
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}
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//------------------------------------------------------------------------------
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/**
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Get the magic code at the beginning of the message. Must be
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FourCC('DPKT').
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*/
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FourCC
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DebugPacket::GetMagic() const
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{
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n_assert(this->hasData);
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ByteOrder byteOrder(ByteOrder::Network, ByteOrder::Host);
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union pun { const uint *u; const ubyte *b; } pun;
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pun.b = this->buffer;
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FourCC magic = byteOrder.Convert<uint>(pun.u[0]);
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return magic;
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}
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//------------------------------------------------------------------------------
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/**
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Get the packet counter of this packet.
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*/
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uint
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DebugPacket::GetCount() const
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{
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n_assert(this->hasData);
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ByteOrder byteOrder(ByteOrder::Network, ByteOrder::Host);
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union pun { const uint *u; const ubyte *b; } pun;
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pun.b = this->buffer;
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uint count = byteOrder.Convert<uint>(pun.u[1]);
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return count;
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}
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//------------------------------------------------------------------------------
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/**
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Get the port number from the packet.
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*/
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ushort
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DebugPacket::GetPort() const
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{
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n_assert(this->hasData);
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ByteOrder byteOrder(ByteOrder::Network, ByteOrder::Host);
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union pun { const ushort *us; const ubyte *b; } pun;
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pun.b = this->buffer;
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ushort portNum = byteOrder.Convert<ushort>(pun.us[4]);
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return portNum;
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}
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//------------------------------------------------------------------------------
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/**
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Return true if this is the final packet in a multi-packet message.
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*/
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bool
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DebugPacket::IsFinalPacket() const
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{
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n_assert(this->hasData);
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ByteOrder byteOrder(ByteOrder::Network, ByteOrder::Host);
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union pun { const ushort *us; const ubyte *b; } pun;
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pun.b = this->buffer;
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ushort payloadSize = byteOrder.Convert<ushort>(pun.us[5]);
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return (0xFFFF != payloadSize);
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}
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//------------------------------------------------------------------------------
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/**
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Returns the number of payload data bytes in the packet. This will
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always return a valid number, even if the payloadSize header member is
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set to the special 0xFFFF code.
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*/
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SizeT
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DebugPacket::GetPayloadSize() const
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{
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n_assert(this->hasData);
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ByteOrder byteOrder(ByteOrder::Network, ByteOrder::Host);
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union pun { const ushort *us; const ubyte *b; } pun;
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pun.b = this->buffer;
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ushort payloadSize = byteOrder.Convert<ushort>(pun.us[5]);
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if (0xFFFF == payloadSize)
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{
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payloadSize = MaxPayloadSize;
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}
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return payloadSize;
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}
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//------------------------------------------------------------------------------
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/**
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Get a pointer to the actual payload data.
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*/
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const ubyte*
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DebugPacket::GetPayload() const
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{
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n_assert(this->hasData);
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return this->buffer + HeaderSize;
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}
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//------------------------------------------------------------------------------
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/**
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Get a pointer to the raw packet data.
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*/
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const ubyte*
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DebugPacket::GetRawBuffer() const
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{
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return this->buffer;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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Array<DebugPacket>
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DebugPacket::EncodeStream(ushort portNum, uint packetCounter, const GPtr<Stream>& stream)
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{
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n_assert(stream->CanBeMapped());
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Array<DebugPacket> result;
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SizeT bytesRemaining = stream->GetSize();
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stream->SetAccessMode(Stream::ReadAccess);
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bool streamOpenResult = stream->Open();
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n_assert(streamOpenResult);
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uchar* srcPtr = (uchar*) stream->Map();
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do
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{
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DebugPacket packet;
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// write next chunk of data
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SizeT bytesWritten = packet.Write(portNum, packetCounter++, srcPtr, bytesRemaining);
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srcPtr += bytesWritten;
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bytesRemaining -= bytesWritten;
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// add packet to result
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result.Append(packet);
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}
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while (bytesRemaining > 0);
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stream->Unmap();
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stream->Close();
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return result;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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DebugPacket::DecodePackets(const Array<DebugPacket>& packets,
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const GPtr<Stream>& stream,
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ushort& outPortNum)
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{
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n_assert(packets.Back().IsFinalPacket());
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n_assert(packets.Size() > 0);
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// read port number from first packet
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outPortNum = packets[0].GetPort();
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// open stream for writing and iterate over packets
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stream->SetAccessMode(Stream::WriteAccess);
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bool streamOpenResult = stream->Open();
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n_assert(streamOpenResult);
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IndexT i;
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for (i = 0; i < packets.Size(); i++)
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{
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const DebugPacket& curPacket = packets[i];
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n_assert(curPacket.HasData());
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if (i < (packets.Size() - 1))
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{
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// make sure there aren't any final packets inbetween
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n_assert(!curPacket.IsFinalPacket());
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}
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// make sure the port number is consistent across all packets
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n_assert(curPacket.GetPort() == outPortNum);
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// copy the packets payload into the stream
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stream->Write(curPacket.GetPayload(), curPacket.GetPayloadSize());
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}
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stream->Close();
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}
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} // namespace Net
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