6e8fbca745
match the genesis editor version 1.3.0.653.
210 lines
6.1 KiB
C++
210 lines
6.1 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __MESH_BUILDER_H__
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#define __MESH_BUILDER_H__
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#ifdef __OSX__
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#include "core/types.h"
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#include "math/matrix44.h"
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#else
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#include "foundation/core/types.h"
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#include "foundation/math/matrix44.h"
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#endif
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namespace MeshBuilder
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{
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inline unsigned char* _bias_in_bytes(void* ptr, size_t bias)
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{
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return reinterpret_cast<unsigned char*>(ptr) + bias;
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}
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void _transforms(ubyte* buffer, SizeT vertexCount, SizeT vertexSize, SizeT posBias, const Math::matrix44& trans);
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// buffer: vertex buffer, vertexSize: a vertex element's size, posBias: the starting location(in bytes) of position data in a vertex element
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// trans: transform matrix
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template<typename T>
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inline void TransformPositions(T* buffer, SizeT vertexCount, SizeT vertexSize, SizeT posBias, const Math::matrix44& trans)
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{
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_transforms(reinterpret_cast<ubyte*>(buffer), vertexCount, vertexSize, posBias, trans);
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}
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// buffer: vertex buffer, vertexSize: a vertex element's size, normBias: the starting location(in bytes) of normal data in a vertex element
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// trans: transform matrix
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template<typename T>
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inline void TransformNormals(T* buffer, SizeT vertexCount, SizeT vertexSize, SizeT normBias, const Math::matrix44& trans)
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{
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Math::matrix44 Inverse = Math::matrix44::inverse(trans);
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Math::matrix44 InvTranspose = Math::matrix44::transpose(Inverse);
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InvTranspose.set_position(Math::float4(0, 0, 0, 1));
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_transforms(reinterpret_cast<ubyte*>(buffer), vertexCount, vertexSize, normBias, InvTranspose);
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}
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// ----------------------------------------------------------------------------------------
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// const iterator
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template<typename TYPE>
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class elem_iterator_const
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{
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public:
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elem_iterator_const(const ubyte* begin, SizeT vertex_size);
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elem_iterator_const(ubyte* begin, SizeT vertex_size);
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void operator ++();
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void operator --();
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const TYPE& operator *() const;
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const TYPE* operator->() const;
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const TYPE* get() const;
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const TYPE* get(SizeT elem_bias) const;
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protected:
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union
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{
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mutable ubyte* ptr;
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TYPE* elem_ptr;
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};
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SizeT vertex_size;
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};
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template<typename TYPE>
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inline elem_iterator_const<TYPE>::elem_iterator_const(const ubyte* begin, SizeT vertex_size)
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{
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n_assert(NULL != begin);
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this->ptr = const_cast<ubyte*>(begin);
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this->vertex_size = vertex_size;
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}
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template<typename TYPE>
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inline elem_iterator_const<TYPE>::elem_iterator_const(ubyte* begin, SizeT vertex_size)
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{
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n_assert(NULL != begin);
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this->ptr = begin;
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this->vertex_size = vertex_size;
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}
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template<typename TYPE>
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inline void elem_iterator_const<TYPE>::operator ++()
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{
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this->ptr += vertex_size;
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}
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template<typename TYPE>
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inline void elem_iterator_const<TYPE>::operator --()
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{
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this->ptr -= vertex_size;
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}
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template<typename TYPE>
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inline const TYPE& elem_iterator_const<TYPE>::operator *() const
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{
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return *(this->elem_ptr);
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}
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template<typename TYPE>
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inline const TYPE* elem_iterator_const<TYPE>::operator->() const
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{
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return this->elem_ptr;
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}
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template<typename TYPE>
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inline const TYPE* elem_iterator_const<TYPE>::get() const
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{
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return this->elem_ptr;
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}
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template<typename TYPE>
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inline const TYPE* elem_iterator_const<TYPE>::get(SizeT elem_bias) const
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{
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return reinterpret_cast <TYPE*>(this->ptr + elem_bias * vertex_size);
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}
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// ===================================================================================================
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// unconst iterator
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template<typename TYPE>
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class elem_iterator : public elem_iterator_const<TYPE>
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{
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public:
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typedef elem_iterator<TYPE> self;
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elem_iterator(ubyte* begin, SizeT vertex_size);
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TYPE& operator *() const;
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TYPE* operator->() const;
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self& operator ++ () const;
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const self& operator ++ (int) const;
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TYPE* get() const;
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TYPE* get(SizeT elem_bias) const;
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void set(const TYPE& info);
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protected:
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typedef elem_iterator_const<TYPE> super;
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};
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template<typename TYPE>
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inline elem_iterator<TYPE>::elem_iterator(ubyte* begin, SizeT vertex_size)
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: super(begin, vertex_size)
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{
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}
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template<typename TYPE>
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inline TYPE& elem_iterator<TYPE>::operator *() const
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{
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return *(this->elem_ptr);
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}
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template<typename TYPE>
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inline TYPE* elem_iterator<TYPE>::operator->() const
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{
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return this->elem_ptr;
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}
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template<typename TYPE>
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inline elem_iterator<TYPE>& elem_iterator<TYPE>::operator ++ () const
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{
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this->ptr += this->vertex_size;
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return *((self*)this);
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}
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template<typename TYPE>
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inline const elem_iterator<TYPE>& elem_iterator<TYPE>::operator ++ (int) const
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{
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this->ptr += this->vertex_size;
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return *((self*)this);
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}
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template<typename TYPE>
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inline TYPE* elem_iterator<TYPE>::get() const
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{
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return this->elem_ptr;
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}
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template<typename TYPE>
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inline TYPE* elem_iterator<TYPE>::get(SizeT elem_bias) const
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{
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return reinterpret_cast <TYPE*>(this->ptr + elem_bias * this->vertex_size);
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}
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template<typename TYPE>
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inline void elem_iterator<TYPE>::set(const TYPE& info)
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{
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*(this->elem_ptr) = info;
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}
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}
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#endif //__MESH_BUILDER_H__
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