6e8fbca745
match the genesis editor version 1.3.0.653.
340 lines
9.8 KiB
C++
340 lines
9.8 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifdef __ANDROID__
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#include "stdneb.h"
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#include "core/types.h"
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#include "core/sysfunc.h"
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#include <malloc.h>
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//todo fix this later
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#define _msize(ptr) 0
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namespace Memory
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{
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#if NEBULA3_MEMORY_STATS
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int volatile TotalAllocCount = 0;
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int volatile TotalAllocSize = 0;
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int volatile HeapTypeAllocCount[NumHeapTypes] = { 0 };
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int volatile HeapTypeAllocSize[NumHeapTypes] = { 0 };
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bool volatile MemoryLoggingEnabled = false;
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unsigned int volatile MemoryLoggingThreshold = 0;
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HeapType volatile MemoryLoggingHeapType = InvalidHeapType;
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#endif
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//------------------------------------------------------------------------------
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/**
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Allocate a block of memory from one of the global heaps.
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*/
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void*
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Alloc(HeapType heapType, size_t size, size_t alignment)
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{
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n_assert(heapType < NumHeapTypes);
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// make sure everything has been setup already
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Core::SysFunc::Setup();
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void* allocPtr = 0;
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#if NEBULA3_MEMORY_STATS
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size_t allocatedSize = 0;
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#endif
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// allocate memory from global heap
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allocPtr = malloc(size);
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if (0 == allocPtr)
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{
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n_error("Allocation failed from Heap '%s'!\n", GetHeapTypeName(heapType));
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}
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#if NEBULA3_MEMORY_STATS
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allocatedSize = _msize(allocPtr);
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#endif
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#if NEBULA3_MEMORY_STATS
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Threading::Interlocked::Increment(TotalAllocCount);
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Threading::Interlocked::Add(TotalAllocSize, allocatedSize);
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Threading::Interlocked::Increment(HeapTypeAllocCount[heapType]);
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Threading::Interlocked::Add(HeapTypeAllocSize[heapType], allocatedSize);
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if (MemoryLoggingEnabled && (size >= MemoryLoggingThreshold) &&
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((MemoryLoggingHeapType == InvalidHeapType) || (MemoryLoggingHeapType == heapType)))
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{
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n_printf("Allocate(size=%d, allocSize=%d, heapType=%d): 0x%lx\n", size, allocatedSize, heapType, (long unsigned int) allocPtr);
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}
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#endif
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return allocPtr;
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}
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//------------------------------------------------------------------------------
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/**
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Re-Allocate a block of memory from one of the global heaps.
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NOTE that this function may also be used to shrink a memory block!
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*/
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void*
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Realloc(HeapType heapType, void* ptr, size_t size)
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{
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n_assert(heapType < NumHeapTypes);
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// make sure everything has been setup already
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Core::SysFunc::Setup();
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// get old size for stats tracking
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#if NEBULA3_MEMORY_STATS
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size_t oldSize = _msize(ptr);
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#endif
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// reallocate the memory
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void* allocPtr = realloc(ptr, size);
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if (0 == allocPtr)
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{
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n_error("Allocation failed from Heap '%s'!\n", GetHeapTypeName(heapType));
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}
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#if NEBULA3_MEMORY_STATS
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size_t allocatedSize = _msize(allocPtr);
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Threading::Interlocked::Add(TotalAllocSize, size_t(allocatedSize - oldSize));
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Threading::Interlocked::Add(HeapTypeAllocSize[heapType], size_t(allocatedSize - oldSize));
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if (MemoryLoggingEnabled && (size >= MemoryLoggingThreshold) &&
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((MemoryLoggingHeapType == InvalidHeapType) || (MemoryLoggingHeapType == heapType)))
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{
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n_printf("Reallocate(size=%d, allocSize=%d, heapType=%d): 0x%lx\n", size, allocatedSize, heapType, (long unsigned int) allocPtr);
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}
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#endif
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return allocPtr;
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}
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//------------------------------------------------------------------------------
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/**
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Free a block of memory.
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*/
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void
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Free(HeapType heapType, void* ptr)
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{
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if (0 != ptr)
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{
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n_assert(heapType < NumHeapTypes);
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#if NEBULA3_MEMORY_STATS
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size_t allocatedSize = _msize(ptr);
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#endif
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free(ptr);
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#if NEBULA3_MEMORY_STATS
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int nAllocatedSize = -((int)allocatedSize);
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Threading::Interlocked::Add(TotalAllocSize, nAllocatedSize);
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Threading::Interlocked::Decrement(TotalAllocCount);
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Threading::Interlocked::Add(HeapTypeAllocSize[heapType], nAllocatedSize);
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Threading::Interlocked::Decrement(HeapTypeAllocCount[heapType]);
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if (MemoryLoggingEnabled && (allocatedSize >= MemoryLoggingThreshold) &&
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((MemoryLoggingHeapType == InvalidHeapType) || (MemoryLoggingHeapType == heapType)))
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{
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n_printf("Mem::Free(heapType=%d, ptr=0x%lx, allocSize=%d)\n", heapType, (long unsigned int) ptr, allocatedSize);
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}
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#endif
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}
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}
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//------------------------------------------------------------------------------
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/**
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Duplicate a 0-terminated string, this method should no longer be used!
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*/
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char*
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DuplicateCString(const char* from)
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{
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n_assert(0 != from);
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size_t len = (unsigned int) strlen(from) + 1;
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char* to = (char*) Memory::Alloc(Memory::StringDataHeap, len);
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Memory::Copy((void*)from, to, len);
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return to;
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}
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//------------------------------------------------------------------------------
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/**
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Test if 2 areas of memory areas are overlapping.
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*/
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bool
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IsOverlapping(const unsigned char* srcPtr, size_t srcSize, const unsigned char* dstPtr, size_t dstSize)
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{
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if (srcPtr == dstPtr)
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{
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return true;
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}
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else if (srcPtr > dstPtr)
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{
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return (srcPtr + srcSize) > dstPtr;
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}
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else
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{
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return (dstPtr + dstSize) > srcPtr;
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}
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}
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//------------------------------------------------------------------------------
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/**
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Get the system's total memory status.
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*/
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TotalMemoryStatus
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GetTotalMemoryStatus()
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{
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n_error("IMPLEMENT ME: GetTotalMemoryStatus()!");
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TotalMemoryStatus status = { 0 };
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return status;
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}
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//------------------------------------------------------------------------------
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/**
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Copy a chunk of memory (note the argument order is different from memcpy()!!!)
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*/
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void
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Copy(const void* from, void* to, size_t numBytes)
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{
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if (numBytes > 0)
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{
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n_assert(0 != from);
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n_assert(0 != to);
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n_assert(from != to);
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memcpy(to, from, numBytes);
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}
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}
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//------------------------------------------------------------------------------
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/**
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Copy data from a system memory buffer to graphics resource memory. Some
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platforms may need special handling of this case.
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*/
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void CopyToGraphicsMemory(const void* from, void* to, size_t numBytes)
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{
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Memory::Copy(from, to, numBytes);
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}
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//------------------------------------------------------------------------------
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/**
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Overwrite a chunk of memory with 0's.
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*/
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void
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Clear(void* ptr, size_t numBytes)
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{
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memset(ptr, 0, numBytes);
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}
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//------------------------------------------------------------------------------
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/**
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Fill memory with a specific byte.
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*/
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void
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Fill(void* ptr, size_t numBytes, unsigned char value)
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{
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memset(ptr, value, numBytes);
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}
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#if NEBULA3_MEMORY_STATS
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//------------------------------------------------------------------------------
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/**
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Enable memory logging.
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*/
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void
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EnableMemoryLogging(unsigned int threshold, HeapType heapType)
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{
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MemoryLoggingEnabled = true;
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MemoryLoggingThreshold = threshold;
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MemoryLoggingHeapType = heapType;
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}
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//------------------------------------------------------------------------------
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/**
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Disable memory logging.
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*/
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void
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DisableMemoryLogging()
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{
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MemoryLoggingEnabled = false;
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}
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//------------------------------------------------------------------------------
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/**
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Toggle memory logging.
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*/
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void
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ToggleMemoryLogging(unsigned int threshold, HeapType heapType)
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{
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if (MemoryLoggingEnabled)
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{
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DisableMemoryLogging();
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}
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else
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{
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EnableMemoryLogging(threshold, heapType);
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}
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}
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#endif // NEBULA3_MEMORY_STATS
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#if NEBULA3_MEMORY_ADVANCED_DEBUGGING
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//------------------------------------------------------------------------------
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/**
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Debug function which validates all heaps.
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*/
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bool
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ValidateMemory()
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{
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n_error("IMPLEMENT ME: ValidateMemory()");
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return true;
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}
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//------------------------------------------------------------------------------
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/**
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Write memory debugging info to log.
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*/
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void
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Checkpoint(const char* msg)
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{
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n_printf("MEMORY LOG: %s\n", msg);
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ValidateMemory();
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// also dump a general alloc count/alloc size by heap type...
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n_printf("NEBULA ALLOC COUNT / SIZE: %d / %d\n", TotalAllocCount, TotalAllocSize);
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IndexT i;
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for (i = 0; i < NumHeapTypes; i++)
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{
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const char* heapName = GetHeapTypeName((HeapType)i);
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if (0 == heapName)
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{
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heapName = "UNKNOWN";
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}
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n_printf("HEAP %lx ALLOC COUNT / SIZE: %s %d / %d\n", Heaps[i], heapName, HeapTypeAllocCount[i], HeapTypeAllocSize[i]);
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}
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}
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//------------------------------------------------------------------------------
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/**
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Generate a memory leak dump for all heaps managed by Nebula.
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*/
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void
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DumpMemoryLeaks()
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{
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n_error("IMPLEMENT ME: DumpMemoryLeaks()");
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}
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#endif // NEBULA3_MEMORY_ADVANCED_DEBUGGING
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}
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#endif |