ad5cd7b16a
match the genesis editor version 1.3.1.921.
397 lines
12 KiB
C++
397 lines
12 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "profiletool.h"
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#include "inputfeature/inputfeature.h"
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#include "input/inputkeyboard.h"
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#include "profilesystem/ProfileSystem.h"
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#include "basegamefeature/managers/timesource.h"
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#include "spritebacth/DrawTextManager.h"
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namespace App
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{
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#ifdef __PROFILER__
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static Profile::DeviceStats gDeviceStas;
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static Profile::TickStats gTickStats;
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void Profiler::_Present()
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{
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PROFILER_COPYDEVICESTATS(gDeviceStas);
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PROFILER_COPYTICKSTATS(gTickStats);
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}
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# define PROFILER_GETVALUE(Stats, Value) Stats.Value
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# define PROFILER_TIMEVALUE(Stats, Value) (float)( ( (double)PROFILER_GETVALUE(Stats, Value) ) / 1000.0 ) // 1000.0f
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#else
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# define PROFILER_GETVALUE(Stats, Value) 0
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# define PROFILER_TIMEVALUE(Stats, Value) 0.0f
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#endif
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int Profiler::GetDrawCalls()
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{
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return PROFILER_GETVALUE(gDeviceStas, calls);
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}
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int Profiler::GetTris()
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{
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return PROFILER_GETVALUE(gDeviceStas, tris);
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}
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int Profiler::GetVerts()
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{
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return PROFILER_GETVALUE(gDeviceStas, verts);
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}
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int Profiler::GetTrisSent()
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{
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return PROFILER_GETVALUE(gDeviceStas, trisSent);
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}
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int Profiler::GetRenderTargets()
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{
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return PROFILER_GETVALUE(gDeviceStas, renderTargetNum);
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}
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int Profiler::GetTextures()
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{
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return PROFILER_GETVALUE(gDeviceStas, textureNum);
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}
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int Profiler::GetVideoRam()
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{
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return PROFILER_GETVALUE(gDeviceStas, videoRam);
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}
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int Profiler::GetTexRam()
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{
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return PROFILER_GETVALUE(gDeviceStas, texRam);
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}
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int Profiler::GetVBORam()
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{
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return PROFILER_GETVALUE(gDeviceStas, vboRam);
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}
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int Profiler::GetFBORam()
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{
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return PROFILER_GETVALUE(gDeviceStas, fboRam);
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}
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float Profiler::GetParticlesTime()
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{
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return PROFILER_TIMEVALUE(gTickStats, particlesTime);
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}
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float Profiler::GetAnimationsTime()
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{
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return PROFILER_TIMEVALUE(gTickStats, animationsTime);
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}
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float Profiler::GetScriptsTime()
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{
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return PROFILER_TIMEVALUE(gTickStats, scriptsTime);
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}
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float Profiler::GetPhysicsTime()
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{
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return PROFILER_TIMEVALUE(gTickStats, physicsTime);
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}
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float Profiler::GetSoundsTime()
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{
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return PROFILER_TIMEVALUE(gTickStats, soundsTime);
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}
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float Profiler::GetDrawTime()
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{
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return PROFILER_TIMEVALUE(gTickStats, drawTime);
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}
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float Profiler::GetPostTime()
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{
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return PROFILER_TIMEVALUE(gTickStats, postTime);
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}
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static int gXBegin = 30;
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static int gYBegin = 30;
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static int gLineHeight = 15;
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__ImplementClass(App::ProfileManager, 'PFMG', App::Manager);
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__ImplementThreadSingleton(App::ProfileManager);
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//------------------------------------------------------------------------
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ProfileManager::ProfileManager()
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:mTotalTime(0.0f)
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,mTotalFrams(0)
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,mFps(60)
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,mShortcutKey(true)
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{
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__ConstructThreadSingleton;
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#ifdef __WIN32__
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mStatVisArray[SV_Base] = true;
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mStatVisArray[SV_Advanced] = false;
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mStatVisArray[SV_TickTime] = false;
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#else
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mStatVisArray[SV_Base] = true;
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mStatVisArray[SV_Advanced] = true;
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mStatVisArray[SV_TickTime] = true;
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#endif
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Memory::Clear(mVisibleFunc, sizeof(mVisibleFunc));
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mVisibleFunc[SV_Base] = &ProfileManager::SetBaseStatsVisible;
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mVisibleFunc[SV_Advanced] = &ProfileManager::SetAdvancedVisible;
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mVisibleFunc[SV_TickTime] = &ProfileManager::SetTickTimeVisible;
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}
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//------------------------------------------------------------------------
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ProfileManager::~ProfileManager()
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{
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__DestructThreadSingleton;
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}
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//------------------------------------------------------------------------
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void ProfileManager::resetView()
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{
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DrawTextManager* mgr = DrawTextManager::Instance();
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int beginX = gXBegin;
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int beginY = gYBegin;
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for (int st = Stat_Begin; st < Stat_Count; ++st)
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{
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if (mStatTexts[st].textID >= 0)
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{
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if (mgr->TextVisible(mStatTexts[st].textID))
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{
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mgr->UpdateDrawTextPostion(mStatTexts[st].textID, beginX, beginY);
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beginY += gLineHeight;
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}
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}
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else
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{
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beginY += gLineHeight;
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}
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}
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}
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void ProfileManager::SetBaseStatsVisible(bool visible)
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{
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mStatVisArray[SV_Base] = visible;
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DrawTextManager* mgr = DrawTextManager::Instance();
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for (int st = Stat_BaseBegin; st < Stat_BaseEnd; ++st)
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{
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mgr->SetTextVisible(mStatTexts[st].textID, visible);
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}
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resetView();
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}
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void ProfileManager::SetAdvancedVisible(bool visible)
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{
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mStatVisArray[SV_Advanced] = visible;
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DrawTextManager* mgr = DrawTextManager::Instance();
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for (int st = Stat_AdvancedBegin; st < Stat_AdvancedEnd; ++st)
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{
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mgr->SetTextVisible(mStatTexts[st].textID, visible);
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}
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resetView();
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}
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void ProfileManager::SetTickTimeVisible(bool visible)
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{
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mStatVisArray[SV_TickTime] = visible;
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DrawTextManager* mgr = DrawTextManager::Instance();
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for (int st = Stat_TickTimeBegin; st < Stat_TickTimeEnd; ++st)
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{
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mgr->SetTextVisible(mStatTexts[st].textID, visible);
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}
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resetView();
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}
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//------------------------------------------------------------------------
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void ProfileManager::OnActivate()
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{
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DrawTextManager* mgr = DrawTextManager::Instance();
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mStatTexts.Resize(Stat_Count, StatText());
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for (int st = Stat_Begin; st < Stat_Count; ++st)
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{
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mStatTexts[st].type = (StatType)st;
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}
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#ifndef __GENESIS_EDITOR__
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mStatTexts[Stat_Explain].textID = mgr->AppendDrawText(0, 0,"Control: F9", mStatVisArray[SV_Base]);
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#endif
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mStatTexts[Stat_Fps].textID = mgr->AppendDrawText(0, 0,"FPS:", mStatVisArray[SV_Base]);
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mStatTexts[Stat_Triangles].textID = mgr->AppendDrawText(0, 0,"Triangles:", mStatVisArray[SV_Base]);
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mStatTexts[Stat_Vertices].textID = mgr->AppendDrawText(0, 0,"Vertices:", mStatVisArray[SV_Base]);
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mStatTexts[Stat_Textures].textID = mgr->AppendDrawText(0, 0,"Textures:", mStatVisArray[SV_Advanced]);
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mStatTexts[Stat_RenderTargets].textID = mgr->AppendDrawText(0, 0,"RenderTargets:", mStatVisArray[SV_Advanced]);
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mStatTexts[Stat_VideoRam].textID = mgr->AppendDrawText(0, 0,"Video Ram:", mStatVisArray[SV_Advanced]);
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mStatTexts[Stat_TextureRam].textID = mgr->AppendDrawText(0, 0,"Texture Ram:", mStatVisArray[SV_Advanced]);
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mStatTexts[Stat_VBORam].textID = mgr->AppendDrawText(0, 0,"VBO Ram:", mStatVisArray[SV_Advanced]);
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mStatTexts[Stat_FBORam].textID = mgr->AppendDrawText(0, 0,"FBO Ram:", mStatVisArray[SV_Advanced]);
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mStatTexts[Stat_RenderTick].textID = mgr->AppendDrawText(0, 0,"Render Time:", mStatVisArray[SV_TickTime]);
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mStatTexts[Stat_PostTick].textID = mgr->AppendDrawText(0, 0,"Post Time:", mStatVisArray[SV_TickTime]);
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mStatTexts[Stat_ScriptTick].textID = mgr->AppendDrawText(0, 0,"Script Time:", mStatVisArray[SV_TickTime]);
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mStatTexts[Stat_PhysicsTick].textID = mgr->AppendDrawText(0, 0,"Physics Time:", mStatVisArray[SV_TickTime]);
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mStatTexts[Stat_ParticleTick].textID = mgr->AppendDrawText(0, 0,"Particle Time:", mStatVisArray[SV_TickTime]);
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mStatTexts[Stat_AnimationTick].textID = mgr->AppendDrawText(0, 0,"Animation Time:", mStatVisArray[SV_TickTime]);
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resetView();
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}
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//------------------------------------------------------------------------
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void ProfileManager::OnDeactivate()
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{
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DrawTextManager* mgr = DrawTextManager::Instance();
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for (int st = Stat_Begin; st < Stat_Count; ++st)
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{
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if(mStatTexts[st].textID >= 0 )
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{
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mgr->RemoveDrawText(mStatTexts[st].textID);
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mStatTexts[st] = StatText();
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}
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}
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}
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//------------------------------------------------------------------------
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void ProfileManager::OnBeginFrame()
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{
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}
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//------------------------------------------------------------------------
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void ProfileManager::OnFrame()
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{
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if (mShortcutKey)
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{
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#ifdef __WIN32__
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const GPtr<Input::InputKeyboard>& keyboard = App::InputFeature::Instance()->GetInputServer()->GetDefaultKeyboard();
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if (keyboard->KeyUp(Input::InputKey::F9))
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{
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int i = 0;
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while(i < SV_Count)
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{
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if (!mStatVisArray[i])
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{
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break;
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}
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++i;
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}
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if (i < SV_Count)
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{
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(this->*mVisibleFunc[i])(true);
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}
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else
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{
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for (int j = 0; j < SV_Count; ++j)
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{
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(this->*mVisibleFunc[j])(false);
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}
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}
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}
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#endif
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}
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mTotalTime += (Math::scalar)App::GameTime::Instance()->GetFrameTime();
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++mTotalFrams;
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//update
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if ( mTotalTime > 1.f )
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{
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DrawTextManager* mgr = DrawTextManager::Instance();
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mFps = (mTotalFrams / mTotalTime) * 0.9f + mFps * 0.1f;
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mTotalTime = 0.0f;
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mTotalFrams = 0;
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if (mStatVisArray[SV_Base])
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{
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Util::String strFps, strTri, strVert, strTex, strTar;
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strFps.Format("FPS: %d", (int)mFps);
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strTri.Format("Triangles: %d", Profiler::GetTris());
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strVert.Format("Vertices: %d", Profiler::GetVerts());
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mgr->UpdateDrawText(mStatTexts[Stat_Fps].textID, strFps);
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mgr->UpdateDrawText(mStatTexts[Stat_Triangles].textID, strTri);
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mgr->UpdateDrawText(mStatTexts[Stat_Vertices].textID, strVert);
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}
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if (mStatVisArray[SV_Advanced])
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{
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Util::String strTexs, strTar;
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strTexs.Format("Textures:%d", Profiler::GetTextures());
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strTar.Format("RenderTargets:%d", Profiler::GetRenderTargets());
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mgr->UpdateDrawText(mStatTexts[Stat_Textures].textID, strTexs);
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mgr->UpdateDrawText(mStatTexts[Stat_RenderTargets].textID, strTar);
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Util::String strVid, strTex, strVbo, strFbo;
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strVid.Format("Video Ram: %.3f", ((float)Profiler::GetVideoRam()) / (1024.0f * 1024.0f));
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strTex.Format("Texture Ram: %.3f", ((float)Profiler::GetTexRam()) / (1024.0f * 1024.0f));
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strVbo.Format("VBO Ram: %.3f", ((float)Profiler::GetVBORam()) / (1024.0f * 1024.0f));
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strFbo.Format("FBO Ram: %.3f", ((float) Profiler::GetFBORam()) / (1024.0f * 1024.0f));
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mgr->UpdateDrawText(mStatTexts[Stat_VideoRam].textID, strVid);
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mgr->UpdateDrawText(mStatTexts[Stat_TextureRam].textID, strTex);
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mgr->UpdateDrawText(mStatTexts[Stat_VBORam].textID, strVbo);
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mgr->UpdateDrawText(mStatTexts[Stat_FBORam].textID, strFbo);
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}
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if (mStatVisArray[SV_TickTime])
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{
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Util::String strPar, strAni, strScr, strPhy, strRen, strPos;
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strScr.Format("Script Time: %.3f", Profiler::GetScriptsTime());
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strPhy.Format("Physics Time: %.3f", Profiler::GetPhysicsTime());
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strPar.Format("Particle Time: %.3f", Profiler::GetParticlesTime());
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strAni.Format("Animation Time: %.3f", Profiler::GetAnimationsTime());
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strRen.Format("Render Time: %.3f", Profiler::GetDrawTime());
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strPos.Format("Post Time: %.3f", Profiler::GetPostTime());
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mgr->UpdateDrawText(mStatTexts[Stat_RenderTick].textID, strRen);
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mgr->UpdateDrawText(mStatTexts[Stat_PostTick].textID, strPos);
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mgr->UpdateDrawText(mStatTexts[Stat_ScriptTick].textID, strScr);
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mgr->UpdateDrawText(mStatTexts[Stat_PhysicsTick].textID, strPhy);
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mgr->UpdateDrawText(mStatTexts[Stat_ParticleTick].textID, strPar);
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mgr->UpdateDrawText(mStatTexts[Stat_AnimationTick].textID, strAni);
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}
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}
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}
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//------------------------------------------------------------------------
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void ProfileManager::OnEndFrame()
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{
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}
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} |