6e8fbca745
match the genesis editor version 1.3.0.653.
286 lines
8.2 KiB
C#
286 lines
8.2 KiB
C#
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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using System;
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using System.Runtime.InteropServices;
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namespace ScriptGUI
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{
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// 继承于EventArg的Event Arg模板
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//[StructLayout(LayoutKind.Sequential)]
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//struct EventArg
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//{
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// [MarshalAs(UnmanagedType.Struct)]
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// EventArg BaseArg;
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//}
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[StructLayout(LayoutKind.Sequential)]
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struct EventArg
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{
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[MarshalAs(UnmanagedType.I4)]
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public EventType EventType;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct ScrollChangePositionEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public int Position;
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}
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// -------------------------------- widget event ----------------------------------
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[StructLayout(LayoutKind.Sequential)]
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struct FocusEventArg //Mouse Lost Focus, Mouse Set Focus, Key Lost Focus, Key Set Focus
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr focus_widget; //MyGUI::Widget*
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr focus_widget_root; //MyGUI::Widget*
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}
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[StructLayout(LayoutKind.Sequential)]
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struct MouseDragEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public int Left;
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[MarshalAs(UnmanagedType.I4)]
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public int Top;
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[MarshalAs(UnmanagedType.I4)]
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public MouseButton ButtonID;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct MouseMoveEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public int Left;
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[MarshalAs(UnmanagedType.I4)]
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public int Top;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct MouseWheelEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public int Rel;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct MouseButtonEventArg //Mouse Button Pressed, Mouse Button Released
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public int Left;
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[MarshalAs(UnmanagedType.I4)]
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public int Top;
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[MarshalAs(UnmanagedType.I4)]
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public MouseButton ButtonID;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct KeyButtonPressedEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public KeyCode Key;
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[MarshalAs(UnmanagedType.U4)]
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public UInt32 Char;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct KeyButtonReleasedEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public KeyCode Key;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct RootChangeFocusEventArg //Root Mouse Change Focus, Root Key Change Focus
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.Bool)]
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public bool Focus;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct ToolTipEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr ToolTip; //const MyGUI::ToolTipInfo& _info
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}
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// -------------------------------- DDContainer event ----------------------------------
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[StructLayout(LayoutKind.Sequential)]
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struct DragEventArg //StartDrag, RequestDrop, DropResult
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr DDItemInfo; //const MyGUI::DDItemInfo&
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr result; //bool*
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}
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[StructLayout(LayoutKind.Sequential)]
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struct ChangeDDStateEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public DDItemState State;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct RequestDragWidgetInfoEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.Struct)]
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public IntPtr Item;//MyGUI::Widget*&
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[MarshalAs(UnmanagedType.Struct)]
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public IntCoord Dimension;
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}
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// -------------------------------- Item Box event ----------------------------------
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[StructLayout(LayoutKind.Sequential)]
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struct RequestCoordWidgetItemEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr Coord;
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[MarshalAs(UnmanagedType.Bool)]
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public bool drop;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct RequestCreateWidgetItemEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr Item; //MyGUI::Widget*
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}
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[StructLayout(LayoutKind.Sequential)]
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struct RequestDrawItemEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr Item; //MyGUI::Widget*
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr DrawItemInfo; //const MyGUI::IBDrawItemInfo& _data
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}
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[StructLayout(LayoutKind.Sequential)]
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struct ItemEventArg //SelectItemAccept, ChangeItemPosition
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public uint index; //
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}
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[StructLayout(LayoutKind.Sequential)]
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struct NotifyItemEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr IBNotifyItemData;//const MyGUI::IBNotifyItemData&
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}
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// -------------------------------- List Box event ----------------------------------
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[StructLayout(LayoutKind.Sequential)]
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struct ListBoxEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.U4)]
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public uint index;
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}
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// -------------------------------- Window event ----------------------------------
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[StructLayout(LayoutKind.Sequential)]
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struct WindowButtonPressedEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.LPStr)]
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public String Name;
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}
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// -------------------------------- Canvas event ----------------------------------
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[StructLayout(LayoutKind.Sequential)]
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struct RequestUpdateCanvasEventArg
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{
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[MarshalAs(UnmanagedType.Struct)]
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EventArg BaseArg;
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[MarshalAs(UnmanagedType.I4)]
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public IntPtr CanvesEvent;//const MyGUI::Canvas::Event&
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}
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//[StructLayout(LayoutKind.Sequential)]
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//struct EventArg
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//{
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// [MarshalAs(UnmanagedType.Struct)]
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// EventArg BaseArg;
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//}
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}
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