6e8fbca745
match the genesis editor version 1.3.0.653.
170 lines
4.1 KiB
C++
170 lines
4.1 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __TextureGLES_H__
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#define __TextureGLES_H__
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#include "base/Texture.h"
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#include "OpenGLES.h"
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#include "util/dictionary.h"
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namespace GLES
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{
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struct TexInfo
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{
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IndexT width;
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IndexT height;
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};
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class TextureGLES: public RenderBase::Texture
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{
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__DeclareSubClass(TextureGLES, RenderBase::Texture );
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public:
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TextureGLES();
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virtual ~TextureGLES();
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/// unload the resource, or cancel the pending load
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void Unload();
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// RenderBase::Texture::Setup
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void Setup(const GPtr<RenderBase::Texture>& srcTex);
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/// load Buffers;
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bool LoadBuffers();
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GLuint GetGLESTexture() const;
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void UpdateTexture(UpdateFunction texUpdateFunc, void* tag);
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void SetupFromGLESTexture(const GLuint& glTex);
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const bool IsUseMipMap() const;
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void ClearDummy();
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///// map the a texture mip level for CPU access
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virtual bool Map(IndexT mipLevel, MapType mapType, MapInfo& outMapInfo);
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///// unmap texture after CPU access
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virtual void Unmap(IndexT mipLevel);
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///// map a cube map face for CPU access
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virtual bool MapCubeFace(CubeFace face, IndexT mipLevel, MapType mapType, MapInfo& outMapInfo);
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///// unmap cube map face after CPU access
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virtual void UnmapCubeFace(CubeFace face, IndexT mipLevel);
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virtual void OnDeviceLost();
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virtual void OnDeviceReset();
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void SetTexAddresingModeU(IndexT u);
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IndexT GetTexAddresingModeU() const;
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void SetTexAddresingModeV(IndexT v);
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IndexT GetTexAddresingModeV() const;
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void SetTexFilterOp(IndexT texop);
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IndexT GetTexFilterOp() const;
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protected:
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bool _LoadNormBuffer(ubyte* src, SizeT size );
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bool _LoadNormErrorBuffer();
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bool _LoadCubeBuffer(ubyte* src, SizeT size);
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bool _LoadCubeErrorBuffer();
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void _DeleteTextureObject();
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void _CreateTextureObject();
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protected:
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GLuint m_textureGLES;
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bool m_bMipMap;
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bool m_bAttachedFBO;
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Util::Dictionary<IndexT, TexInfo> m_TextureMipmapInfo;
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IndexT m_CurrentAddresingModeU;
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IndexT m_CurrentAddresingModeV;
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IndexT m_CurrentTexFilterOp;
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};
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inline GLuint TextureGLES::GetGLESTexture() const
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{
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return m_textureGLES;
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}
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inline void TextureGLES::SetupFromGLESTexture(const GLuint& glTex)
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{
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n_assert(glTex != 0);
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m_textureGLES = glTex;
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this->SetType(Texture2D);
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m_bAttachedFBO = true;
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}
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inline const bool TextureGLES::IsUseMipMap() const
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{
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return m_bMipMap;
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}
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inline void TextureGLES::ClearDummy()
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{
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if (m_bAttachedFBO)
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{
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m_textureGLES = 0;
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}
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}
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inline void TextureGLES::SetTexAddresingModeU(IndexT u)
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{
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m_CurrentAddresingModeU = u;
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}
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inline IndexT TextureGLES::GetTexAddresingModeU() const
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{
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return m_CurrentAddresingModeU;
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}
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inline void TextureGLES::SetTexAddresingModeV(IndexT v)
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{
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m_CurrentAddresingModeV = v;
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}
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inline IndexT TextureGLES::GetTexAddresingModeV() const
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{
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return m_CurrentAddresingModeV;
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}
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inline void TextureGLES::SetTexFilterOp(IndexT texop)
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{
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m_CurrentTexFilterOp = texop;
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}
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inline IndexT TextureGLES::GetTexFilterOp() const
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{
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return m_CurrentTexFilterOp;
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}
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}
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#endif |