6e8fbca745
match the genesis editor version 1.3.0.653.
89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __IndexBufferObjectGLES_H__
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#define __IndexBufferObjectGLES_H__
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#include "base/IndexBuffer.h"
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#include "OpenGLES.h"
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namespace GLES
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{
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class IndexBufferObjectGLES : public RenderBase::IndexBuffer
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{
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__DeclareSubClass(IndexBufferObjectGLES, RenderBase::IndexBuffer)
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public:
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/// constructor
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IndexBufferObjectGLES();
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/// destructor
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virtual ~IndexBufferObjectGLES();
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void Discard();
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GLuint GetGLESIndexBuffer() const;
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GLenum GetGLESIndexType() const;
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void UpdateData(const RenderBase::DataStream& stream);
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/// on device lost
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virtual void OnDeviceLost();
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/// on device reset
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virtual void OnDeviceReset();
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static void CreateIndexBuffer(const RenderBase::IndexBufferData* ibd, GPtr<IndexBufferObjectGLES>& out);
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private:
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void _SetGLESIndexBuffer(GLuint obj);
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void _SetGLESIndexType(GLenum t);
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GLuint m_IBObejectGLES;
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GLenum m_IndexTypeGLES;
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};
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inline void IndexBufferObjectGLES::_SetGLESIndexBuffer(GLuint obj)
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{
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n_assert(0 != obj);
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n_assert(0 == m_IBObejectGLES);
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this->m_IBObejectGLES = obj;
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}
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inline GLuint IndexBufferObjectGLES::GetGLESIndexBuffer() const
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{
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return this->m_IBObejectGLES;
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}
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inline void IndexBufferObjectGLES::_SetGLESIndexType(GLenum t)
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{
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m_IndexTypeGLES = t;
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}
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inline GLenum IndexBufferObjectGLES::GetGLESIndexType() const
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{
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return m_IndexTypeGLES;
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}
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}
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#endif |