genesis-3d_engine/Engine/foundation/interface/interfacehandlerbase.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

99 lines
3.2 KiB
Objective-C

/****************************************************************************
Copyright (c) 2008, Radon Labs GmbH
Copyright (c) 2011-2013,WebJet Business Division,CYOU
http://www.genesis-3d.com.cn
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
//------------------------------------------------------------------------------
/**
@class Interface::InterfaceHandlerBase
Base class for message handlers attached to Interface objects.
*/
#include "messaging/handler.h"
#include "util/stringatom.h"
//------------------------------------------------------------------------------
namespace Interface
{
class InterfaceHandlerBase : public Messaging::Handler
{
__DeclareSubClass(InterfaceHandlerBase, Messaging::Handler);
public:
/// constructor
InterfaceHandlerBase();
/// set the company name
void SetCompanyName(const Util::StringAtom& companyName);
/// get the company name
const Util::StringAtom& GetCompanyName() const;
/// set the application name
void SetAppName(const Util::StringAtom& appName);
/// get the application name
const Util::StringAtom& GetAppName() const;
/// optional "per-frame" DoWork method for continuous handlers
virtual void DoWork();
protected:
Util::StringAtom companyName;
Util::StringAtom appName;
};
//------------------------------------------------------------------------------
/**
*/
inline void
InterfaceHandlerBase::SetCompanyName(const Util::StringAtom& n)
{
this->companyName = n;
}
//------------------------------------------------------------------------------
/**
*/
inline const Util::StringAtom&
InterfaceHandlerBase::GetCompanyName() const
{
return this->companyName;
}
//------------------------------------------------------------------------------
/**
*/
inline void
InterfaceHandlerBase::SetAppName(const Util::StringAtom& n)
{
this->appName = n;
}
//------------------------------------------------------------------------------
/**
*/
inline const Util::StringAtom&
InterfaceHandlerBase::GetAppName() const
{
return this->appName;
}
} // namespace Interface
//------------------------------------------------------------------------------