genesis-3d_engine/Engine/ExtIncludes/physX3/windows/geometry/PxHeightFieldGeometry.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

140 lines
4.3 KiB
C++

// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PHYSICS_NX_HEIGHTFIELD_GEOMETRY
#define PX_PHYSICS_NX_HEIGHTFIELD_GEOMETRY
/** \addtogroup geomutils
@{
*/
#include "geometry/PxTriangleMeshGeometry.h"
#include "common/PxCoreUtilityTypes.h"
#ifndef PX_DOXYGEN
namespace physx
{
#endif
#define PX_MIN_HEIGHTFIELD_XZ_SCALE 1e-8f
#define PX_MIN_HEIGHTFIELD_Y_SCALE (0.0001f / PxReal(0xFFFF))
class PxHeightField;
/**
\brief Height field geometry class.
This class unifies a height field object with a scaling, and
lets the combined object be used anywhere a PxGeometry is needed.
There is a minimum allowed value for Y and XZ scaling - PX_MIN_HEIGHTFIELD_XZ_SCALE, heightfield creation will fail if XZ value is below this value.
*/
class PxHeightFieldGeometry : public PxGeometry
{
public:
PX_INLINE PxHeightFieldGeometry() :
PxGeometry(PxGeometryType::eHEIGHTFIELD),
heightField(NULL),
heightScale(1.0f),
rowScale(1.0f),
columnScale(1.0f),
heightFieldFlags(0)
{}
PX_INLINE PxHeightFieldGeometry(PxHeightField* hf,
PxMeshGeometryFlags flags,
PxReal heightscale,
PxReal rowscale,
PxReal columnscale) :
PxGeometry (PxGeometryType::eHEIGHTFIELD),
heightField (hf) ,
heightScale (heightscale),
rowScale (rowscale),
columnScale (columnscale),
heightFieldFlags (flags)
{
}
/**
\brief Returns true if the geometry is valid.
\return True if the current settings are valid
*/
PX_INLINE bool isValid() const;
public:
/**
\brief The height field data.
*/
PxHeightField* heightField;
/**
\brief The scaling factor for the height field in vertical direction (y direction in local space).
*/
PxReal heightScale;
/**
\brief The scaling factor for the height field in the row direction (x direction in local space).
*/
PxReal rowScale;
/**
\brief The scaling factor for the height field in the column direction (z direction in local space).
*/
PxReal columnScale;
/**
\brief Flags to specify some collision properties for the height field.
*/
PxMeshGeometryFlags heightFieldFlags;
PxPadding<3> paddingFromFlags; //< padding for mesh flags.
};
PX_INLINE bool PxHeightFieldGeometry::isValid() const
{
if (mType != PxGeometryType::eHEIGHTFIELD)
return false;
if (!PxIsFinite(heightScale) || !PxIsFinite(rowScale) || !PxIsFinite(columnScale))
return false;
if (rowScale < PX_MIN_HEIGHTFIELD_XZ_SCALE || columnScale < PX_MIN_HEIGHTFIELD_XZ_SCALE || heightScale < PX_MIN_HEIGHTFIELD_Y_SCALE)
return false;
if (!heightField)
return false;
return true;
}
#ifndef PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif