genesis-3d_engine/Engine/script/guilibrary/Types/Colour.cs
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

65 lines
2.4 KiB
C#

/****************************************************************************
Copyright (c) 2011-2013,WebJet Business Division,CYOU
http://www.genesis-3d.com.cn
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
using System;
using System.Runtime.InteropServices;
namespace ScriptGUI
{
[StructLayout(LayoutKind.Sequential)]
public struct Colour
{
[MarshalAs(UnmanagedType.R4)]
public float red;
[MarshalAs(UnmanagedType.R4)]
public float green;
[MarshalAs(UnmanagedType.R4)]
public float blue;
[MarshalAs(UnmanagedType.R4)]
public float alpha;
public Colour(float _red, float _green, float _blue, float _alpha)
{
red = _red;
green = _green;
blue = _blue;
alpha = _alpha;
}
public Colour(float _red, float _green, float _blue)
{
red = _red;
green = _green;
blue = _blue;
alpha = 1;
}
public readonly static Colour Zero = new Colour(0, 0, 0, 0);
public readonly static Colour White = new Colour(1, 1, 1);
public readonly static Colour Black = new Colour(0, 0, 0);
public readonly static Colour Red = new Colour(1, 0, 0);
public readonly static Colour Green = new Colour(0, 1, 0);
public readonly static Colour Blue = new Colour(0, 0, 1);
}
}