genesis-3d_engine/Engine/app/scriptbind/autogen/bind_soundreverbfilter_component.xml
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

142 lines
4.2 KiB
XML

<?xml version="1.0" ?>
<root>
<class cppclass="SoundReverbFilterComponent" csclass="SoundReverbFilterComponent" csbase="Component">
<func name="Bind">
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="GetDryLevel">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetDryLevel">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">drylevel</param>
</func>
<func name="GetRoomRolloff">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetRoomRolloff">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">rolloffscale</param>
</func>
<func name="GetReverbPreset">
<ret type="int"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetReverbPreset">
<param type="SoundReverbFilterComponent">self</param>
<param type="int">preset</param>
</func>
<func name="GetRoom">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetRoom">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">room</param>
</func>
<func name="GetRoomHF">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetRoomHF">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">roomHF</param>
</func>
<func name="GetDecayTime">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetDecayTime">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">decayTime</param>
</func>
<func name="GetDecayHFRatio">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetDecayHFRatio">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">decayHFRatio</param>
</func>
<func name="GetReflectionsDelay">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetReflectionsDelay">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">reflectionsDelay</param>
</func>
<func name="GetReflectionsLevel">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetReflectionsLevel">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">reflectionsLevel</param>
</func>
<func name="GetReverbLevel">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetReverbLevel">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">reverbLevel</param>
</func>
<func name="GetReverbDelay">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetReverbDelay">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">reverbDelay</param>
</func>
<func name="GetHFReference">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetHFReference">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">hfReference</param>
</func>
<func name="GetDiffusion">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetDiffusion">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">diffusion</param>
</func>
<func name="GetDensity">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetDensity">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">density</param>
</func>
<func name="GetRoomLF">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetRoomLF">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">roomLF</param>
</func>
<func name="GetLFReference">
<ret type="float"></ret>
<param type="SoundReverbFilterComponent">self</param>
</func>
<func name="SetLFReference">
<param type="SoundReverbFilterComponent">self</param>
<param type="float">lfReference</param>
</func>
<func name="CopyValueFromPreset">
<param type="SoundReverbFilterComponent">self</param>
<param type="int">preset</param>
</func>
</class>
</root>