genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ChildSkinInfo.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

53 lines
1.4 KiB
C++

/*!
@file
@author Albert Semenov
@date 12/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_CHILD_SKIN_INFO_H__
#define __MYGUI_CHILD_SKIN_INFO_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_WidgetStyle.h"
namespace MyGUI
{
struct MYGUI_EXPORT ChildSkinInfo
{
public:
ChildSkinInfo();
ChildSkinInfo(const std::string& _type, const WidgetStyle& _style, const std::string& _skin, const IntCoord& _coord, const Align& _align, const std::string& _layer, const std::string& _name);
void addParam(const std::string& _key, const std::string& _value);
public:
std::string type, skin, name, layer;
WidgetStyle style;
IntCoord coord;
Align align;
MapString params;
};
typedef std::vector<ChildSkinInfo> VectorChildSkinInfo;
} // namespace MyGUI
#endif // __MYGUI_CHILD_SKIN_INFO_H__